Summoning Focus: Bound Hero Battle (Ephraim & Myrrh) (Notification)

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Banner Focus Focus Ephraim and Myrrhs Battle.png
Summoning Focus: Bound Hero Battle

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To accompany the start of Bound Hero Battle: Ephraim & Myrrh, Ephraim: Restoration Lord, Myrrh: Great Dragon, and Eirika: Anamnesis Lady will be part of a 5★ summoning focus!

For new summoning events, the first time you summon, you won't have to use Orbs!

Tap More for additional information about this event.

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Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Myrrh Great Dragon.png

A manakete who is much older than her
appearance suggests. She's shy but oddly
attached to Ephraim. Appears in Fire Emblem:
The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngGreat Flame
Mt: 16 Range: 1
Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe
cannot make a follow-up attack. If foe's
Range = 2, calculates damage using the
lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Fury 3.pngFury 3
Grants Atk/Spd/Def/Res+3. After combat, deals 6
damage to unit.
Cannot use: Icon Class Colorless Staff.png

Hone Dragons.pngHone Dragons
At start of turn, grants Atk/Spd+6 to adjacent
dragon allies for 1 turn.
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

"I was looking at the sky. It's a pretty kind of blue... I wonder if it stretches all the way back to the woods I come from."


Hero banner Ephraim Restoration Lord 2.png

Prince of Renais. Eirika's twin. Cares
deeply for his sister. His confidence has
sometimes put him in danger. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngSiegmund
Mt: 16 Range: 1
At start of turn, grants Atk+3 to adjacent allies for
1 turn.
This skill can only be equipped by its original unit.

Icon Skill Special.pngMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff.png

Seal Def 3.pngSeal Def 3
Inflicts Def-7 on foe through its next action after
combat.
Cannot use: Icon Class Colorless Staff.png

Threaten Def 3.pngThreaten Def 3
At start of turn, inflicts Def-5 on foes within
2 spaces through their next actions.

"The royalty of other worlds seem to prefer the sword. I like the lance. Lances have the edge over swords. You know, I once had ambitions to be the greatest spearman on Magvel, the continent I call home."


Hero banner Eirika Anamnesis Lady.png

Princess of Renais, Ephraim's twin sister,
and Lyon's friend. The three of them studied
many things together in their youth. Appears
in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngGleipnir
Mt: 14 Range: 2
Grants Res+3. At start of combat, if foe's
HP = 100%, grants Atk/Spd+3 during
combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRally Atk/Spd
Range: 1
Grants Atk/Spd+3 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Desperation 3.pngDesperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
counterattack.

R Tome Exp. 3.pngR Tome Exp. 3
While unit lives, all red tome allies on team
get 2x EXP. (Only highest value applied.
Does not stack.)
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

"Dark magic is generally not well regarded...but at a basic level, it is not innately evil."


Feh BtlFace D.png

"Myrrh may look young, but she's actually the oldest in the group!"

Posted: