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Three Heroes with Fortress skills, which trade attack to increase defenses, are available as part of a 5★ summoning focus!
For new summoning events, the first time you summon, you won't have to use Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
A young noble fighting for the Deliverance.
Strict, calm, and considerate. Appears in
Fire Emblem Echoes: Shadows of Valentia.
Skills learnable at 5★:
Killer Lance+
Mt: 11 Range: 1
Accelerates Special trigger
(cooldown count-1).
Sacred Cowl
Cooldown: 2
If foe's Range = 2, reduces damage from that foe's
attack by 30%.
Cannot use:
Fortress Def 3
Grants Def+5.
Inflicts Atk-3.
Obstruct 3
If unit's HP ≥ 50%, foes cannot move through
spaces adjacent to unit. (Does not affect foes with
Pass skills.)
"I will take an average gain over none any day."
Alm's childhood friend from Ram Village. Loves
learning and hungers to see more of the world.
Appears in Fire Emblem Echoes: Shadows of
Valentia.
Skills learnable at 5★:
Sagittae
Mt: 14 Range: 2
Grants Def+3. At start of combat, if foe's Atk ≥
unit's Atk+5, grants Atk/Spd/Def/Res+5 during
combat.
This skill can only be equipped by its original unit.
Growing Light
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use:
Fort. Def/Res 3
Grants Def/Res+6.
Inflicts Atk-2.
Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.
Fortify Res 3
At start of turn, grants Res+4 to adjacent allies for
1 turn.
"Impressive! I didn't know I had this kind of potential."
The prince of Frelia. Tana's brother. He's
brash and arrogant, but good at heart.
Appears in Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Nidhogg
Mt: 14 Range: 2
Effective against flying foes. During combat,
boosts unit's Atk/Spd/Def/Res by number of
adjacent allies × 2.
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Fortress Res 3
Grants Res+5.
Inflicts Atk-3.
Cancel Affinity 3
Neutralizes weapon-triangle advantage granted by
unit's skills. If unit has weapon-triangle
disadvantage, reverses weapon-triangle advantage
granted by foe's skills.
Cannot use:
"Those born to royalty must be perfect at all times."
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