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Three Heroes with Guidance skills are available as part of a 5★ summoning focus!
Allies of certain movement types within 2 spaces of a Hero with a Guidance skill can move to a space adjacent to them.
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
The princess of Frelia. Innes's sister. Somewhat
naive, but cheery and very sociable. Appears in
Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Vidofnir
Mt: 16 Range: 1
If foe initiates combat and uses sword, lance, or
axe, grants Def+7 during combat.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Spd/Def 2
Grants Spd/Def+2.
Guidance 3
Infantry and armored allies within 2 spaces
can move to a space adjacent to unit.
Cannot use:
"I left the castle without my father's permission. I wonder if he'll be angry with me..."
Princess of Hoshido. Soars higher
and higher upon the back of a
legendary kinshi. Appears in
Fire Emblem Fates.
Skills learnable at 5★:
Warrior Princess
Mt: 14 Range: 2
Effective against flying and armored foes.
Grants Spd+3. Grants Atk+3 to allies within
2 spaces during combat.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Bond 3
If unit is adjacent to an ally, grants
Atk/Spd+5 during combat.
Flier Formation 3
Unit can move to a space adjacent to a flying ally
within 2 spaces.
Cannot use:
Flier Guidance 3
Flying allies within 2 spaces can move
to a space adjacent to unit.
Cannot use:
"When it comes to taking down a flying target, nothing beats a bow. But using one requires the proper technique. So I don't slack off when it comes to training. I'm out there each and every day!"
A dancer who travels widely and is quite gifted,
despite extreme shyness. Dancing in the sky
has opened new horizons of boldness for her!
Appears in Fire Emblem Awakening.
Skills learnable at 5★:
Skuld
Mt: 16 Range: 1
If Sing or Dance is used, grants
Atk/Spd/Def/Res+3 to target.
This skill can only be equipped by its original unit.
Dance
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.
Bracing Stance 2
If foe initiates combat, grants Def/Res+4 during
combat.
Cannot use:
Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.
Guidance 3
Infantry and armored allies within 2 spaces
can move to a space adjacent to unit.
Cannot use:
"Thank you! I promise I'll use this to soar to even grander heights!"
Posted: