Summoning Focus: Heroes with Healing Skills (Notification)

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Banner Focus Focus Healing Skills.png
Summoning Focus: Heroes with Healing Skills

Active: Aug 26, 2018 at 07:00 AM UTC to Sep 06, 2018 at 06:59 AM UTC

Three Heroes with HP recovery skills are available as part of a 5★ summoning focus!

For new summoning events, the first time you summon, you won't have to use Orbs!

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Olwen Righteous Knight.png

A mage knight in Friege's army. She
now walks her own path after parting
ways with her beloved brother, Reinhardt.
Appears in Fire Emblem: Thracia 776.

Skills learnable at 5★:

Icon Skill Weapon.pngThunderhead
Mt: 14 Range: 2
Adds total bonuses on unit to damage dealt.
This skill can only be equipped by its original unit.

Icon Skill Special.pngBlazing Wind
Cooldown: 4
Before combat this unit initiates, foes
in an area near target take damage equal
to 1.5 x (unit's Atk minus foe's Def or Res).
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Renewal 3.pngRenewal 3
At the start of every second
turn, restores 10 HP.

G Tome Exp. 3.pngG Tome Exp. 3
While unit lives, all green tome allies on team
get 2x EXP. (Only highest value applied.
Does not stack.)
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

"I'll continue to walk my own path, one step at a time."


Hero banner Leif Prince of Leonster.png

Quan's son. He was hiding in Fiana
but rose up after an attack by imperial
forces. Appears in Fire Emblem:
Thracia 776.

Skills learnable at 5★:

Icon Skill Weapon.pngLight Brand
Mt: 16 Range: 1
Grants Def+3. If foe's Def ≥ foe's Res+5,
deals +7 damage.
This skill can only be equipped by its original unit.

Icon Skill Special.pngBlazing Light
Cooldown: 4
Before combat this unit initiates, foes
in an area near target take damage equal
to 1.5 x (unit's Atk minus foe's Def or Res).
Cannot use: Icon Class Colorless Staff.png

Steady Blow 2.pngSteady Blow 2
If unit initiates combat, grants Spd/Def+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

S Drink.pngS Drink
At the start of turn 1, restores 99 HP and
grants Special cooldown count-1.
This skill can only be equipped by its original unit.

Drive Atk 2.pngDrive Atk 2
Grants Atk+3 to allies within 2 spaces during
combat.

"I need to get stronger, so I was drilling with my sword. I'm the descendant of one of the 12 crusaders, after all."


Hero banner LArachel Princess of Light.png

Princess of Rausten. Dozla and Rennac
accompany her on their quest to defeat
the monsters around Magvel. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngIvaldi
Mt: 14 Range: 2
Grants Def+3. At start of combat, if foe's
HP = 100%, grants Atk/Spd+3 during
combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngGrowing Light
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use: Icon Class Colorless Staff.png

Renewal 3.pngRenewal 3
At the start of every second
turn, restores 10 HP.

Res Tactic 3.pngRes Tactic 3
At start of turn, grants Res+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"No matter the world, no matter the era...I will never forgive those who make a mockery of what is just."


Feh BtlFace D.png

"I feel better. Now I can keep doing my best!"

Posted: