Summoning Focus: Heroes with Rouse Skills (Notification)

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Banner Focus Focus Heroes with Rouse Skills.png
Summoning Focus: Heroes with Rouse Skills

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Three Heroes with Rouse skills are available as part of a 5★ summoning focus!

At the start of the turn, Heroes with a Rouse skill are granted up to +6 to certain stats for 1 turn if they are not adjacent to an ally.

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Lyon Demon King.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Prince Lyon of Grado, having become a vessel
for the Demon King Fomortiis's power. It is
uncertain who directs his heart. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngBlood Tome
Mt: 14 Range: 2
Grants Atk+3. If foe uses bow, dagger, magic,
or staff, reduces damage from area-of-effect
Specials by 80% (excluding Røkkr area-of-
effect Specials) and reduces damage from
foe's attacks by 50%, and if foe is also
colorless, grants weapon-triangle advantage
to unit and inflicts weapon-triangle
disadvantage on foe.
This skill can only be equipped by its original unit.
Note: The 50% reduction in damage from foe's attacks only applies to damage received from attacks during combat. It does not apply to damage received before or after combat from skills such as Deathly Dagger or Pain.

Icon Skill Special.pngSol
Cooldown: 3
Restores HP = 50% of damage dealt.
Cannot use: Icon Class Colorless Staff.png

Bonus Doubler 3.pngBonus Doubler 3
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats.
Calculates each stat bonus independently.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

Null C Disrupt 3.pngNull C-Disrupt 3
Neutralizes effects that prevent unit's
counterattacks during combat.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

Rouse Atk Res 3.pngRouse Atk/Res 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Res+6 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

"Is the Demon King controlling me? Or has he simply clawed his way into the dark corners of my mind?"



Hero banner Corrin Bloodbound Beast.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A prince born in Hoshido but raised in Nohr.
Within the blood coursing through his veins,
a brutal presence lies sleeping. Appears in Fire
Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngBrutal Breath
Mt: 16 Range: 1
Grants Spd+3. Grants Atk/Spd/Def/Res+X
during combat. (Calculates X based on number
of allies within 2 spaces of unit: 0 allies grants
+5; 1 grants +3; 2 grants +1; ≥3 allies grants
+0.) If the number of allies within 2 spaces is
≤ 1, inflicts Special cooldown charge -1 on foe
per attack during combat. (Only highest value
applied. Does not stack.) If foe's Range = 2,
calculates damage using the lower of foe's
Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Solo 4.pngAtk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.

Null Follow Up 3.pngNull Follow-Up 3
Neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

Rouse Spd Def 3.pngRouse Spd/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Spd/Def+6 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

"I did not ask for a power like this. But without it, I could never hope to shape my future as I might now."



Hero banner Perceval Knightly Ideal.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Knight General of Etruria. A model knight, he
has undivided loyalty to his kingdom. Appears
in Fire Emblem: The Binding Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngPrized Lance
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if foe’s HP = 100%, grants
Atk/Spd/Def/Res+4 during combat and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.

Icon Skill Special.pngLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Def Solo 3.pngAtk/Def Solo 3
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat.

Lull Atk Spd 3.pngLull Atk/Spd 3
Inflicts Atk/Spd-3 on foe and neutralizes foe's
bonuses to Atk/Spd (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

Rouse Def Res 3.pngRouse Def/Res 3
At start of turn, if unit is not adjacent to an ally,
grants Def/Res+6 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

"I will continue to strive to fulfill my duty as a knight."




News emote Anna happy.png
These Heroes still fight for our cause, even if they have to go it alone!

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