Summoning Focus: Heroes with Solo Skills (Apr 2020) (Notification)

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Banner Focus Focus Heroes with Solo Skills Apr 2020.png
Summoning Focus: Heroes with Solo Skills

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Three Heroes with Solo skills are available as part of a 5★ summoning focus!

Heroes with Solo skills are granted up to +6 to certain stats during combat if they are not adjacent to any ally.

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Mareeta Sword of Stars.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Foster daughter of Eyvel, mistress of Fiana.
Freed from a curse, she now seeks to become
a great swordmaster. Appears in Fire Emblem:
Thracia 776.

Skills learnable at 5★:

Icon Skill Weapon.pngMareeta's Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 and neutralizes effects
that guarantee foe's follow-up attacks and
effects that prevent unit's follow-up attacks
during combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Solo 3.pngAtk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.

Close Call 3.pngClose Call 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Red Beast.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

Rouse Atk Def 3.pngRouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

"Lord Leif, Lady Nanna... I will do whatever I can to safeguard you. I swear it on this blade."



Hero banner Perceval Knightly Ideal.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Knight General of Etruria. A model knight, he
has undivided loyalty to his kingdom. Appears
in Fire Emblem: The Binding Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngPrized Lance
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if foe’s HP = 100%, grants
Atk/Spd/Def/Res+4 during combat and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.

Icon Skill Special.pngLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Def Solo 3.pngAtk/Def Solo 3
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat.

Lull Atk Spd 3.pngLull Atk/Spd 3
Inflicts Atk/Spd-3 on foe and neutralizes foe's
bonuses to Atk/Spd (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

Rouse Def Res 3.pngRouse Def/Res 3
At start of turn, if unit is not adjacent to an ally,
grants Def/Res+6 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

"I will continue to strive to fulfill my duty as a knight."



Hero banner Yarne Timid Taguel.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Panne's son. The last of the taguel. Continually
terrified that his death will mark the end of his
race. Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngBunny Fang
Mt: 14 Range: 1
Grants Spd+3. Effective against cavalry foes.
After combat, if unit's HP ≤ 75%, grants Special
cooldown count-2.
Effect:【Beast (Cavalry)】

【Beast (Cavalry)】
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.

This skill can only be equipped by its original unit.

Icon Skill Special.pngGaleforce
Cooldown: 5
If unit initiates combat, grants unit another action
after combat. (Once per turn.)
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

Atk Spd Solo 3.pngAtk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.

Escape Route 3.pngEscape Route 3
If unit’s HP ≤ 50%, unit can move to a space
adjacent to any ally.

Odd Spd Wave 3.pngOdd Spd Wave 3
At start of odd-numbered turns, grants Spd+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"I don't want to die. I'm sure that's how everybody feels... Including the folks who died in that terrible future. That's why I'm fighting to save them."




News Anna Reaction Ok.png
These Heroes are no pushovers, even when they're on their own!

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