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Ahead of the Tempest Trials+ event starting on , A Child's Wish, there's a summoning focus event for the Tempest Trials+ bonus allies.
This time, three Heroes from among the bonus allies are available as part of a 5★ summoning focus.
In Tempest Trials+, bonus allies will receive increased stats. But that's not all—they will also receive double the EXP and SP, so you can train them up faster.
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
A straightforward but accommodating member
of the Greil Mercenaries. Has good instincts.
Appears in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Loyal Greatlance
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
This skill can only be equipped by its original unit.
Rally Spd/Def
Range: 1
Grants Spd/Def+3 to target ally for 1 turn.
Cannot use:
Lancebreaker 3
If unit's HP ≥ 50% in combat against a lance foe,
unit makes a guaranteed follow-up attack and foe
cannot make a follow-up attack.
Cannot use:
Spur Spd/Def 2
Grants Spd/Def+3 to adjacent allies during
combat.
"I'm Oscar, from the Greil Mercenaries. My skills lie mainly in... Hmm, let's see... I guess, cooking for everyone?"
Princess of Rausten. Dozla and Rennac
accompany her on their quest to defeat
the monsters around Magvel. Appears in
Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Ivaldi
Mt: 14 Range: 2
Grants Def+3. At start of combat, if foe's
HP = 100%, grants Atk/Spd+3 during
combat.
This skill can only be equipped by its original unit.
Growing Light
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use:
Renewal 3
At the start of every second
turn, restores 10 HP.
Res Tactic 3
At start of turn, grants Res+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
"Take that! And that! Watch as I wield my staff with such grace! I'll whack our enemies with it."
Eliwood's friend and brother of the Marquess
of Ostia. Prefers action to court formality.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Armads
Mt: 16 Range: 1
If unit’s HP ≥ 80% and foe initiates combat, unit
makes a guaranteed follow-up attack.
This skill can only be equipped by its original unit.
Pavise
Cooldown: 3
Reduces damage from an adjacent foe's attack by
50%.
Cannot use:
Distant Counter
Unit can counterattack regardless of foe's range.
Cannot use:
Goad Armor
Grants Atk/Spd+4 to armored allies within
2 spaces during combat.
Cannot use:
"Now I'll show you what Hector of Ostia is all about!"
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