Summoning Focus: Tempest Trials+ (A Hero's Mettle) (Notification)

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Banner Focus Focus Tempest Trials A Heros Mettle.png
Summoning Focus: Tempest Trials+

Active: to

Ahead of the Tempest Trials+ event starting on , A Hero's Mettle, there's a summoning focus event for the Tempest Trials+ bonus allies.

This time, three Heroes from among the bonus allies are available as part of a 5★ summoning focus.


In Tempest Trials+, bonus allies will receive increased stats. But that's not all—they will also receive double the EXP and SP, so you can train them up faster.

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Ike Young Mercenary.png

A kindhearted but stoic young man who has
taken command of his father's mercenary band.
Appears in Fire Emblem: Path of Radiance.

Skills learnable at 5★:

Icon Skill Weapon.pngRagnell
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill Special.pngAether
Cooldown: 5
Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
Cannot use: Icon Class Colorless Staff.png

Heavy Blade 3.pngHeavy Blade 3
If unit’s Atk > foe’s Atk, grants Special
cooldown charge +1 per unit's attack. (Only
highest value applied. Does not stack.)
Cannot use: Icon Class Colorless Staff.png

Swordbreaker 3.pngSwordbreaker 3
If unit's HP ≥ 50% in combat against a sword foe,
unit makes a guaranteed follow-up attack and foe
cannot make a follow-up attack.
Cannot use: Icon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Green Beast.png

"I train when I can, though usually by myself. I'm not all that great when it comes to...you know, talk."


Hero banner Sanaki Begnions Apostle.png

Empress of Begnion. Known as
the Apostle, voice of the goddess.
Young but dutiful ruler. Appears in
Fire Emblem: Radiant Dawn.

Skills learnable at 5★:

Icon Skill Weapon.pngCymbeline
Mt: 14 Range: 2
If unit initiates combat, grants Atk+4 to adjacent
allies for 1 turn after combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngHarsh Command
Range: 1
Converts penalties on target
into bonuses.
Cannot use: Icon Class Colorless Staff.png

Triangle Adept 3.pngTriangle Adept 3
If unit has weapon-triangle advantage, boosts Atk
by 20%. If unit has weapon-triangle disadvantage,
reduces Atk by 20%.
Cannot use: Icon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

Hone Atk 3.pngHone Atk 3
At start of turn, grants Atk+4 to adjacent allies for
1 turn.

"I will now present to you my full name—Sanaki Kirsch Altina. I expect you will remember it."


Hero banner Micaiah Priestess of Dawn.png

A member of the Dawn Brigade with silver hair
and mysterious powers. As close with Sothe as
a sister, though they're not related by blood.
Appears in Fire Emblem: Radiant Dawn.

Skills learnable at 5★:

Icon Skill Weapon.pngThani
Mt: 14 Range: 2
Effective against armored and cavalry foes.
Grants Res+3. If armored or cavalry foe
uses bow, dagger, magic, or staff, reduces
damage from foe's first attack by 30%.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngSacrifice
Range: 1
Converts penalties on target into bonuses.
Restores HP to target = unit's current HP-1.
Reduces unit's HP by amount restored.
This skill can only be equipped by its original unit.

Distant Def 3.pngDistant Def 3
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+6 during combat.

Guard 3.pngGuard 3
At start of combat, if unit's HP ≥ 80%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)

Drive Atk 2.pngDrive Atk 2
Grants Atk+3 to allies within 2 spaces during
combat.

"I found some delicious-looking fruit while I was strolling around the castle grounds. Want some?"


Feh BtlFace D.png

"Sanaki and Micaiah seem to share some sort of unspoken bond..."

Posted: