Summoning Focus: Voting Gauntlet (Father-Complex Fray)

From Fire Emblem Heroes Wiki
Jump to: navigation, search
Banner Focus Focus Father-Complex Fray.png
Summoning Focus: Voting Gauntlet

Active: to

Heroes who are involved in Voting Gauntlet: Father-Complex Fray are available as part of a 5★ summoning focus!

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Ross His Fathers Son.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Son of Garcia, a warrior of Renais. A very
straightforward and honest lad raised without
a mother. He greatly admires his father's skill.
Appears in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngBrave Axe+
Mt: 8 Range: 1
Inflicts Spd-5. If unit initiates combat, unit attacks
twice.

Icon Skill Assist.pngSmite
Range: 1
Pushes target ally 2 spaces away.
Cannot use: Icon Class Colorless Staff.png

Fire Boost 3.pngFire Boost 3
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Atk+6 during combat.

Threaten Def 3.pngThreaten Def 3
At start of turn, inflicts Def-5 on foes within
2 spaces through their next actions.

"When I get home, I want to rebuild my village. After that, I'll go on a voyage—and train on the open sea!"



Hero banner Altena Luminous Rider.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Daughter of Quan and Ethlyn, and inheritor of
the Gáe Bolg. She was raised by her family's
enemy, Travant. Appears in Fire Emblem:
Genealogy of the Holy War.

Skills learnable at 5★:

Icon Skill Weapon.pngEarthly Gáe Bolg
Mt: 16 Range: 1
Grants Def+3. In combat against an infantry,
armored, or cavalry foe, inflicts Atk/Def-5 on
foe and neutralizes foe's bonuses to Atk/Def
(from skills like Fortify, Rally, etc.) during
combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngReprisal
Cooldown: 2
Boosts damage by 30% of damage dealt to unit.
Cannot use: Icon Class Colorless Staff.png

Sturdy Stance 2.pngSturdy Stance 2
If foe initiates combat, grants Atk/Def+4
during combat.
Cannot use: Icon Class Colorless Staff.png

Brash Assault 3.pngBrash Assault 3
If unit initiates combat against a foe that
can counter and unit's HP ≤ 50%, unit
makes a guaranteed follow-up attack.

"When I'm bearing a divine weapon, forgotten memories begin to surface. A gentle gaze, a tender touch..."



Hero banner Mareeta Sword of Stars.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Foster daughter of Eyvel, mistress of Fiana.
Freed from a curse, she now seeks to become
a great swordmaster. Appears in Fire Emblem:
Thracia 776.

Skills learnable at 5★:

Icon Skill Weapon.pngMareeta's Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 and neutralizes effects
that guarantee foe's follow-up attacks and
effects that prevent unit's follow-up attacks
during combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Solo 3.pngAtk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.

Close Call 3.pngClose Call 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Red Beast.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

Rouse Atk Def 3.pngRouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use: Icon Move Armored.pngIcon Move Flying.png

"Lord Leif, Lady Nanna... I will do whatever I can to safeguard you. I swear it on this blade."



Hero banner Annette Overachiever.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Noblewoman of the Holy Kingdom of Faerghus
and niece to Baron Dominic. Ever the good
student, she can sometimes overdo it. Appears
in Fire Emblem: Three Houses.

Skills learnable at 5★:

Icon Skill Weapon.pngCrusher
Mt: 16 Range: 1
Grants Atk+3. Calculates damage using the
lower of foe's Def or Res. If a Rally Assist skill
is used by unit, target can move 1 extra space.
(That turn only. Does not stack. No effect
on cavalry allies with Range = 2.)
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRally Atk/Spd+
Range: 1
Grants Atk/Spd+6 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Def Res Ruse 3.pngDef/Res Ruse 3
If a Rally Assist skill is used by unit or targets
unit, inflicts Def/Res-5 and【Guard】on
foes in cardinal directions of unit and target
through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)

Cannot use: Icon Move Armored.pngIcon Move Flying.pngIcon Class Colorless Staff.png

Atk Def Gap 3.pngAtk/Def Gap 3
At start of turn, grants Atk/Def+5 to ally
with the highest Atk+Def total for 1 turn.
(Excludes unit.)

"I've been studying, but there's this passage I'm having trouble with... Would you mind taking a look?"




News emote Feh happy right.png
Ross respects his dad more than anyone else in the world!

Posted: