Summoning Focus: Weekly Revival 11 (Notification)

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Banner Focus Focus Weekly Revival 11.png
Summoning Focus: Weekly Revival 11

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5★ Heroes who appeared before the start of Book II appear as focus Heroes, and the focus lineup changes each week! 5★ focus Heroes have an initial appearance rate of 4%!

For new summoning events, the first time you summon, you won't have to use Orbs!

Note: The initial appearance rate for regular 5★ Heroes is 2%.

Tap More for additional information about this event.

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Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Lyn Brave Lady.png

A woman who grew up on the plains. Uses
the bow, like her father, Hassar. Appears
in Fire Emblem: The Blazing Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngMulagir
Mt: 14 Range: 2
Effective against flying foes. Grants Spd+3.
Neutralizes magic foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDraconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 2.pngSwift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Sacaes Blessing.pngSacae's Blessing
If foe uses sword, lance, or axe, foe cannot
counterattack. (Skill cannot be inherited.)
This skill can only be equipped by its original unit.

Atk Smoke 3.pngAtk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use: Icon Class Colorless Staff.png

"To train one's sight upon a moving target from atop a galloping horse and then strike with perfect accuracy. Common practice for people of the plains."


Hero banner Roy Brave Lion 2.jpg

The son of Eliwood, Marquess of Pherae.
Has immense respect for his father and
wields his weapon, Durandal. Appears
in Fire Emblem: The Binding Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngBlazing Durandal
Mt: 16 Range: 1
Grants Atk+3. If unit's Atk > foe's Atk, grants
Special cooldown charge +1 per unit's attack.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.

Icon Skill Special.pngGaleforce
Cooldown: 5
If unit initiates combat, grants unit another action
after combat. (Once per turn.)
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

Steady Blow 2.pngSteady Blow 2
If unit initiates combat, grants Spd/Def+4 during
combat.
Cannot use: Icon Class Colorless Staff.png

Desperation 3.pngDesperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
counterattack.

"This is Durandal, the sword of sacred fire... It's a legendary weapon. My father once wielded it, too."


Hero banner Ninian Oracle of Destiny.png

A young dancer who has a serene and mystical
presence. Her dances are divine tributes.
Appears in Fire Emblem: The Blazing Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngLight Breath+
Mt: 13 Range: 1
If unit initiates combat, grants Def/Res+4 to
adjacent allies for 1 turn after combat.

Icon Skill Assist.pngDance
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.

Escape Route 3.pngEscape Route 3
If unit’s HP ≤ 50%, unit can move to a space
adjacent to any ally.

Fortify Dragons.pngFortify Dragons
At start of turn, grants Def/Res+6 to adjacent
dragon allies for 1 turn.
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Beast.png

"I am Ninian—quite simply, a traveling performer, glad to put on a show. It's nothing much, really."

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