Summoning Focus: Weekly Revival 18 (Notification)

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Banner Focus Focus Weekly Revival 18.png
Summoning Focus: Weekly Revival 18

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5★ Heroes who appeared before the start of Book II appear as focus Heroes, and the focus lineup changes each week! 5★ focus Heroes have an initial appearance rate of 4%!

For new summoning events, the first time you summon, you won't have to use Orbs!

Note: The initial appearance rate for regular 5★ Heroes is 2%.

Tap More for additional information about this event.

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Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Sanaki Begnions Apostle.png

Empress of Begnion. Known as
the Apostle, voice of the goddess.
Young but dutiful ruler. Appears in
Fire Emblem: Radiant Dawn.

Skills learnable at 5★:

Icon Skill Weapon.pngCymbeline
Mt: 14 Range: 2
If unit initiates combat, grants Atk+4 to adjacent
allies for 1 turn after combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngHarsh Command
Range: 1
Converts penalties on target
into bonuses.
Cannot use: Icon Class Colorless Staff.png

Triangle Adept 3.pngTriangle Adept 3
If unit has weapon-triangle advantage, boosts Atk
by 20%. If unit has weapon-triangle disadvantage,
reduces Atk by 20%.
Cannot use: Icon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

Hone Atk 3.pngHone Atk 3
At start of turn, grants Atk+4 to adjacent allies for
1 turn.

"I will now present to you my full name—Sanaki Kirsch Altina. I expect you will remember it."


Hero banner Nephenee Fierce Halberdier 2.jpg

A militia member from the Crimean countryside.
Since she's quiet, people think she's shy, but...
Appears in Fire Emblem: Path of Radiance.

Skills learnable at 5★:

Icon Skill Weapon.pngDauntless Lance
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
Effective against armored foes.
This skill can only be equipped by its original unit.

Icon Skill Special.pngMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff.png

Atk Spd 2.pngAtk/Spd 2
Grants Atk/Spd+2.

Wrath 3.pngWrath 3
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special cooldown
count-1, and deals +10 damage when Special
triggers.
Cannot use: Icon Move Cavalry.pngIcon Move Flying.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

"There are some trees over yon— Uh, over there... They're growing fruit... Might you wanna—um, want to..."


Hero banner Amelia Rose of the War 2.jpg

A young soldier from a small village in Grado.
She is honest and sincere. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngGrado Poleax
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
This skill can only be equipped by its original unit.

Icon Skill Special.pngSacred Cowl
Cooldown: 2
If foe's Range = 2, reduces damage from that foe's
attack by 30%.
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Earth Boost 3.pngEarth Boost 3
At start of combat, if unit’s HP ≥ foe's HP+3,
grants Def+6 during combat.

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"I want to believe in justice. I want to know I'm doing the right thing."


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