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5★ Heroes who appeared before the start of Book II appear as focus Heroes, and the focus lineup changes each week! 5★ focus Heroes have an initial appearance rate of 4%!
For new summoning events, the first time you summon, you won't have to use Orbs!
Note: The initial appearance rate for regular 5★ Heroes is 2%.
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
A kindhearted but stoic young man who has
taken command of his father's mercenary band.
Appears in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Ragnell
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.
Aether
Cooldown: 5
Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
Cannot use:
Heavy Blade 3
If unit’s Atk > foe’s Atk, grants Special
cooldown charge +1 per unit's attack. (Only
highest value applied. Does not stack.)
Cannot use:
Swordbreaker 3
If unit's HP ≥ 50% in combat against a sword foe,
unit makes a guaranteed follow-up attack and foe
cannot make a follow-up attack.
Cannot use:
"I'd spar with my father a lot during practice when I was younger. I'd lose every time. Get upset. Then take him on again."
Ike's younger sister. Active and cheerful,
and takes care of the Greil Mercenaries.
Appears in Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Slow+
Mt: 12 Range: 2
After combat, if unit attacked, inflicts Spd-7
on target and foes within 2 spaces of target
through their next actions.
Recover+
Range: 1
Restores HP = 50% of Atk +10.
(Minimum of 15 HP.)
This skill can only be equipped by staff users.
Miracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.
Spur Def/Res 2
Grants Def/Res +3 to adjacent allies during
combat.
"Getting stronger! Only figures. I am my father's daughter!"
A kindhearted but stoic young man who has
taken command of his father's mercenary band.
Wields the axe of his father, Greil. Appears in
Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Urvan
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit receives consecutive attacks, reduces
damage from foe's second attack onward by 80%.
This skill can only be equipped by its original unit.
Aether
Cooldown: 5
Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
Cannot use:
Steady Breath
If foe initiates combat, grants Def+4 during
combat and Special cooldown charge +1 per
attack. (Only highest value applied. Does not
stack.)
Cannot use:
Beorc's Blessing
Neutralizes cavalry and flying foes’ bonuses (from
skills like Fortify, Rally, etc.) during combat. (Skill
cannot be inherited.)
This skill can only be equipped by its original unit.
Threaten Def 3
At start of turn, inflicts Def-5 on foes within
2 spaces through their next actions.
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