Tactical Gale

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General Builds
Tactical Gale

Weapon Tactical Gale.png

Weapon Tactical Gale V2.png

Weapon type Green Tome
Might 14
Range 2
Required
SP 400
Exclusive? Yes
Description
Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.

Notes[edit | edit source]

  • See weapon-triangle for more information on weapon triangle advantage effects.

Upgrades[edit | edit source]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
At start of turn, grants Atk/Spd/Def/Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
400 SP, 500 , 200
+2 HP, +1 Mt Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. 400 SP, 500 , 200
+2 HP, +2 Spd Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. 400 SP, 500 , 200
+2 HP, +3 Def Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. 400 SP, 500 , 200
+2 HP, +3 Res Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. 400 SP, 500 , 200

Notes[edit | edit source]

  • The stat increase that can be applied by Tactical Gale is considered a bonus.
    • Positive status effects last until the next start of player phase. If bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Movement Types refers to if a unit is: Icon Move Infantry.png Infantry, Icon Move Armored.png Armored, Icon Move Cavalry.png Cavalry, or Icon Move Flying.png Flying.
  • In order for the skill to trigger with an ally unit, the team must have fewer than 3 allies sharing a movement type on the field.
  • Tactical Gale takes account of ally units on the field at the start of the phase, meaning if allies are lost it is possible to meet Tactical Gale's condition and trigger the skill.
    • Example: A team consists of 1 Infantry unit with Tactical Gale & 3 Fliers. The skill cannot trigger with the 3 Fliers because there are more than 2 of them on the field. Should the third flier be defeated, Tactical Gale's condition will be met and the skill will trigger.

List of owners[edit | edit source]

HeroSkill chain
Robin Mystery Tactician Face FC.png
Tactical Gale
5★

Trivia[edit | edit source]

  • The description ID for the refined effect listed first is 指揮R全4, which can be translated as All Tactic.
  • The refined effect may be a reference to the skill Rally Spectrum, which is exclusive to the Grandmaster class (the promoted version of the Tactician class) in Fire Emblem Awakening. Both skills grant allies a boost to all stats (except HP) if they are within a few spaces of the user.
    • However, Rally Spectrum acts much like other Rally skills in that the user must spend their turn in order to use the skill. The refined effect of Tactical Gale instead acts as a passive skill.

In other languages[edit | edit source]

Language Name
Japanese 軍師の風書
German Taktischer Sturm
Spanish (Europe) Tifón estratégico
Spanish (Latin America) Tifón estratégico
French Rafale tactique
Italian Burrasca tattica
Traditional Chinese (Taiwan) 軍師的風書
Portuguese Ventania tática

See also[edit | edit source]