All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Bow||4||2||Effective against flying foes.||50||1||1|
|Steel Bow||6||2||Effective against flying foes.||100||3||2|
|Silver Bow||9||2||Effective against flying foes.||200||4||3|
|Fujin Yumi||14||2||Effective against flying foes. If unit's HP ≥ 50%, unit can move through foes' spaces.||400||5||5|
Fujin Yumi can be upgraded in the Weapon Refinery.
When upgraded, the description of Fujin Yumi becomes "Effective against flying foes. If unit's HP ≥ 50%, unit cannot be slowed by terrain. (Does not apply to impassable terrain.)".
Fujin Yumi can be upgraded with the additional effect "If unit's HP ≥ 50%, unit can move to a space adjacent to any ally within 2 spaces.".
This unit owns no Assist skills.
|Retribution||3||Boosts damage by 30% of damage dealt to unit.||100||4||3|
|Vengeance||3||Boosts damage by 50% of damage dealt to unit.||200||—||4|
|A||Close Counter||Unit can counterattack regardless of foe's range.||300||5|
|C||Threaten Spd 1||At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions.||50||3|
|Threaten Spd 2||At start of turn, inflicts Spd-4 on foes within 2 spaces through their next actions.||100||4|
|Threaten Spd 3||At start of turn, inflicts Spd-5 on foes within 2 spaces through their next actions.||200||5|