Talk:Warding Breath

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Warding breath description is incorrect[edit source]

The "per attack" part of Warding Breath's current description implies that the charge only applies when your unit makes its follow-up attack, which isn't how the ability works. This description currently matches that of Vengeful Fighter which also says it grants +1 special cooldown charge per attack. Vengeful Fighter only grants that extra cooldown charge (only in the enemy phase) when your unit attacks, NOT when the enemy attacks. Warding Breath, however, works the same way that Steady Breath does: you get +1 special cooldown charge both (only in the enemy phase) when your unit is attacked AND when your unit attacks. Therefore Warding Breath's description should match Steady Breath's description and say that it grants "+1 special cooldown charge", not "+1 special cooldown charge per attack". Diddy13360 (talk) 21:29, 3 March 2018 (UTC)

The description used is the one that matches in-game text, even if the description does not mirror the actual effect. A note has already been added to explain that Warding Breath only activates when initiated upon on enemy phase as clarification like Steady Breath. Elaeagnifolia (talk) 02:42, 4 March 2018 (UTC)

Ah, that makes sense for it to match the in-game description. Perhaps a note should be added to clarify that it gives an extra special cooldown charge for both your attacks and your enemy's attacks. This would help clarify that it works like steady breath and not like vengeful/bold fighter. I've been playing the game on and off since the start and I only just realized the difference in the skills. Might help the average user figure it out faster Diddy13360 (talk) 19:22, 4 March 2018 (UTC)