Tana: Noble and Nimble
General | Builds | Quotes | Misc | Heroic Ordeal |
Tana Noble and Nimble | |
---|---|
Art by: cuboon | |
Rarities 5 ![]() Weapon Type
Move Type Appears in Voice Actor EN
Voice Actor JP
Release Date
Description
The princess of Frelia. Innes's sister. She's enjoying her break on a summer beach. |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
5![]() | 15/16/17 | 6/7/8 | 9/10/11 | 4/5/6 | 5/6/7 | 44 |
Level 40 stats
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
5![]() | 32/35/39 | 30/33/36 | 33/36/39 | 17/20/23 | 22/25/29 | 149~150 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | ATK | SPD | DEF | RES | Total |
---|---|---|---|---|---|---|
3![]() | 45% | 60% | 60% | 35% | 45% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire | 4 | 2 | - | 50 | 1![]() | 1![]() |
Elfire | 6 | 2 | - | 100 | 3![]() | 2![]() |
Bolganone | 9 | 2 | - | 200 | 4![]() | 3![]() |
Fruit of Iðunn | 14 | 2 | Grants Spd+3. If unit's HP ≥ 50%, allies within 2 spaces can move to a space adjacent to unit. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Speed | 1 | Grants Spd+4 to target ally for 1 turn. | 150 | 4![]() | 3![]() |
Rally Spd/Res | 1 | Grants Spd/Res+3 to target ally for 1 turn. | 300 | - | 4![]() |
Specials[edit | edit source]
This Hero has no Special skills.
Passives[edit | edit source]
Name | Description | SP | Unlock | Type |
---|---|---|---|---|
Atk/Spd Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 3![]() | A |
Atk/Spd Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 4![]() | |
Atk/Spd Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 5![]() | |
Renewal 1 | At the start of every fourth turn, restores 10 HP. | 60 | 1![]() | B |
Renewal 2 | At the start of every third turn, restores 10 HP. | 120 | 2![]() | |
Renewal 3 | At the start of every second turn, restores 10 HP. | 240 | 4![]() | |
Spur Def 1 | Grants Def+2 to adjacent allies during combat. | 50 | 3![]() | C |
Spur Atk/Def 1 | Grants Atk/Def+2 to adjacent allies during combat. | 120 | 4![]() | |
Spur Atk/Def 2 | Grants Atk/Def+3 to adjacent allies during combat. | 240 | 5![]() |