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Tanya
Dagdar's Kid
Portrait
Tanya Dagdars Kid Face
Attack
Tanya Dagdars Kid BtlFace
Special
Tanya Dagdars Kid BtlFace C
Damage

Tanya Dagdars Kid BtlFace D

Art by: mattsun! (まっつん!)
Description Daughter of Dagdar, a former bandit. Grew up among a rough crew, leaving her strong-willed and hotheaded. Appears in Fire Emblem: Thracia 776.
Rarities ★ — 4 ★
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Infantry Infantry
Voice Actor EN Laura Stahl
Voice Actor JP 花守ゆみり(Yumiri Hanamori)
Release Date
Addition Date
Entry Icon MiniUnit Head 4 Thracia 776
Version 4.0
Internal ID PID_タニア (457)
Origin 40000100700

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Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/163/4/56/7/83/4/56/7/837
★14/15/163/4/57/8/93/4/57/8/939
★15/16/174/5/67/8/94/5/67/8/942
★15/16/174/5/68/9/104/5/68/9/1044
★16/17/185/6/78/9/105/6/78/9/1047

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3519/22/2425/28/3116/18/2119/21/24121~123
★31/34/3720/23/2628/31/3417/19/2221/23/26130~131
★34/37/4023/26/2930/33/3619/22/2522/25/28143
★35/38/4124/27/3032/35/3820/23/2624/27/30150
★38/41/4427/30/3334/37/4022/25/2925/28/32161~162

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%55%65%45%45%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Shining Bow82
Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.
200★★
Shining Bow+122
Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.
300★★
Violdrake Bow142
Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, deals damage = 10% of unit's Spd (including when dealing damage with a Special triggered before combat), and calculates damage using the lower of foe's Def or Res.
400★

Shining Bow+ can be upgraded in the Weapon Refinery.
Violdrake Bow can be upgraded in the Weapon Refinery.
Violdrake Bow can be upgraded with the additional effect Violdrake Bow W "At start of combat, if foe's HP ≥ 75% or 【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit and inflicts Atk/Spd/Def/Res-X on foe during combat (X = current penalty on each of foe's stats during combat; calculates each stat penalty independently).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Ardent Sacrifice1
Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
150★★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
BPass 1Pass 1
If unit's HP ≥ 75%, unit can move through foes' spaces.
50★
Pass 2Pass 2
If unit's HP ≥ 50%, unit can move through foes' spaces.
100★
Pass 3Pass 3
If unit's HP ≥ 25%, unit can move through foes' spaces.
200★
CSpur Spd 1Spur Spd 1
Grants Spd+2 to adjacent allies during combat.
50★
Spur Spd Res 1Spur Spd/Res 1
Grants Spd/Res+2 to adjacent allies during combat.
120★
Spur Spd Res 2Spur Spd/Res 2
Grants Spd/Res+3 to adjacent allies during combat.
240★

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