Tempest Trials+: Ever Two Halves (Notification)

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Tempest Trials Ever Two Halves 2.jpg
Tempest Trials+: Ever Two Halves

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Tempest Trials+: Ever Two Halves has begun!

You can clear the maps to raise your score and earn rewards! You can also earn Refining Stones by completing daily quests.

But that's not all—there will be even more rewards for the daily quests for the second half of the event. You can log in every day and play three times to earn all of these rewards!

The score required to earn each of the rewards is as follows:

Score Reward
6,000 Divine Code Ephemera.pngDivine Codes (Ephemera 10) × 50
10,000 Brazen Def/Res 1 Sacred Seal
15,000 News Tempest Trials Ever Two Halves Ena Autumn Tactician.jpg
20,000 Atk/Def Solo 1 Sacred Seal

Tap More for additional information about this event.

More >
What Are Tempest Trials+?

This is a special event where you challenge a series of high-difficulty maps. Clear them repeatedly, and you can increase your score. You can get special rewards based on your total score during the event period.

Play by going to Events → Tempest Trials.

How to Play Tempest Trials+

■ Choose Your Difficulty Level

In Tempest Trials, there are several difficulties to select from. Each difficulty not only changes the strength of enemies, but also offers a different number of maps. Select the difficulty level that best suits your allies.

For those who are unsure about which difficulty to choose, there is a function that displays a recommendation.

■ Clear Maps, Earn Points

If you can clear the final map, you will receive a score based on your overall completion.

The score will increase for the number of maps cleared, your speed, and ally survival.

Even if all of your teams are defeated, you can earn a score based on the number of maps cleared up to that point.

■ Get Rewards!

Continue to clear maps, and your score will increase! You can receive rewards based on your cumulative score.

You can also receive a ranking based on your cumulative score! Even more rewards will be given out based on score, so aim for the highest ranks.

Hero banner Ena Autumn Tactician.jpg
To see an illustrated page introducing this Hero, tap here.

A dragon laguz from Goldoa. She is considering
the best approach to take in order to liven up
harvest festivities. Appears in Fire Emblem:
Radiant Dawn.

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngPale Breath+
Mt: 14 Range: 1
If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit and neutralizes unit's
penalties to Atk/Def during combat. If foe's
Range = 2, calculates damage using the
lower of foe's Def or Res.

Icon Skill Assist.pngSwap
Range: 1
Unit and target ally swap spaces.
Cannot use: Icon Class Colorless Staff.png

Def Res Link 3.pngDef/Res Link 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, grants Def/Res+6 to unit and target ally
or unit and targeting ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Ward Dragons.pngWard Dragons
Grants Def/Res+4 to dragon allies within
2 spaces during combat.
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Tome.pngIcon Class Colorless Staff.pngIcon Class Colorless Beast.png

"I, too, can take a form that scares people. I can show you, if you'd like."

■ Bonus Allies

You'll earn a score bonus if your bonus ally goes into battle at least once.

Also, the bonus allies you use will receive a boost to their HP and stats, making them even better! Their earned experience and SP will also double, so it's a great chance to build them up.

■ Twice-a-Day Bonus

You can triple your score twice a day!

Heroes other than bonus allies will also receive a boost to their HP and stats! Their earned experience and SP will also double, so it's a great chance to build them up as well!

Tempest Trials+ Rules

■ Defeated Allies Can't Be Revived

If all of the allies on your team are defeated, you can immediately make a new team of allies and try the map again. However, be aware that the allies that were defeated will not be able to be used again until either the last map is cleared or all your teams have been defeated and you try again.

Try your best to come up with strategies that will allow you to advance without sacrificing your allies. Be aware that your allies will continue to the next map in the set with the same HP and cooldown as when they finished the previous map. You may need to switch up the tactics you've been using up till now!

■ It's a Battle of Attrition!

If you attempt a map again with a different team, the enemies defeated by your previous team will not reappear.

Any surviving enemies will carry over the HP they had before, and their Special cooldown will reset. This makes it a little bit easier to defeat them.

Even if you don't have the advantage, try to whittle the enemy down as much as possible and make things easier for the next team!

・ If an enemy's HP was reduced in a previous battle, the enemy's HP will be the lower of these two options: max HP reduced by 20% or the amount of HP remaining after the end of the previous battle.
・ Rank rewards can be claimed by selecting Events and then Tempest Trials after the event.
・ It will be a few hours after the event is completed before rewards can be claimed.
・ If multiple bonus allies are deployed, the effects of the bonuses will not stack.

News emote Feh happy right.png
Hmm... Just how are Ena and Dheginsea related, I wonder?