Tempest Trials+: For a Smile (Notification)

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Tempest Trials For a Smile 2.jpg
Tempest Trials+: For a Smile

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Tempest Trials+: For a Smile has begun!

The big rewards this time are the 5★ Special Hero Jaffar: Angel of Night and three Sacred Seals: Warding Blow 1, Steady Posture 1, and Distant Guard 1!

You can clear the maps to raise your score and earn rewards! You can also earn Refining Stones by completing daily quests.

But that's not all—there will be even more rewards for the daily quests for the second half of the event. You can log in every day and play three times to earn all of these rewards!

Tap More for additional information about this event.

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What Are Tempest Trials+?

This is a special event where you challenge a series of high-difficulty maps. Clear them repeatedly, and you can increase your score. You can get special rewards based on your total score during the event period.

Play by going to Events → Tempest Trials.

How to Play Tempest Trials+

■ Choose Your Difficulty Level

In Tempest Trials, there are several difficulties to select from. Each difficulty not only changes the strength of enemies, but also offers a different number of maps. Select the difficulty level that best suits your allies.

For those who are unsure about which difficulty to choose, there is a function that displays a recommendation.

■ Clear Maps, Earn Points

If you can clear the final map, you will receive a score based on your overall completion.

The score will increase for the number of maps cleared, your speed, and ally survival.

Even if all of your teams are defeated, you can earn a score based on the number of maps cleared up to that point.

■ Get Rewards!

Continue to clear maps, and your score will increase! You can receive rewards based on your cumulative score.

You can also receive a ranking based on your cumulative score! Even more rewards will be given out based on score, so aim for the highest ranks.

Hero banner Jaffar Angel of Night.jpg
To see an illustrated page introducing this Hero, tap here.

An unfeeling member of the Black Fang
assassins. Attending the winter festival at
Nino's side. Appears in Fire Emblem: The
Blazing Blade.

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngMinty Cane+
Mt: 12 Range: 2
When unit deals damage to foe during combat,
restores 5 HP to unit. (Triggers even if 0
damage is dealt.)
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.

Icon Skill Assist.pngReciprocal Aid
Range: 1
Unit and target ally swap HP. (Neither can go
above their max HP.)
Cannot use: Icon Class Colorless Staff.png

Def Res Bond 3.pngDef/Res Bond 3
If unit is adjacent to an ally, grants Def/Res+5
during combat.

Goad Armor.pngGoad Armor
Grants Atk/Spd+4 to armored allies within
2 spaces during combat.
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"When you hand somebody a present, how should you look at them? Can you...show me?"

■ Bonus Allies

You'll earn a score bonus if your bonus ally goes into battle at least once.

Also, the bonus allies you use will receive a boost to their HP and stats, making them even better! Their earned experience and SP will also double, so it's a great chance to build them up.

■ Twice-a-Day Bonus

You can triple your score twice a day!

Heroes other than bonus allies will also receive a boost to their HP and stats! Their earned experience and SP will also double, so it's a great chance to build them up as well!

Tempest Trials+ Rules

■ Defeated Allies Can't Be Revived

If all of the allies on your team are defeated, you can immediately make a new team of allies and try the map again. However, be aware that the allies that were defeated will not be able to be used again until either the last map is cleared or all your teams have been defeated and you try again.

Try your best to come up with strategies that will allow you to advance without sacrificing your allies. Be aware that your allies will continue to the next map in the set with the same HP and cooldown as when they finished the previous map. You may need to switch up the tactics you've been using up till now!

■ It's a Battle of Attrition!

If you attempt a map again with a different team, the enemies defeated by your previous team will not reappear.

Any surviving enemies will carry over the HP they had before, and their Special cooldown will reset. This makes it a little bit easier to defeat them.

Even if you don't have the advantage, try to whittle the enemy down as much as possible and make things easier for the next team!

・ If an enemy's HP was reduced in a previous battle, the enemy's HP will be the lower of these two options: max HP reduced by 20% or the amount of HP remaining after the end of the previous battle.
・ Rank rewards can be claimed by selecting Events and then Tempest Trials after the event.
・ It will be a few hours after the event is completed before rewards can be claimed.
・ If multiple bonus allies are deployed, the effects of the bonuses will not stack.

News emote Feh happy right.png
There's something heartwarming about seeing Sothis in such good spirits during the festival, isn't there?