Template:Effective damage bonus/doc

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Notes for weapons with effective damage.

Parameters[edit source]

  • 1: Move type or weapon type that the weapon is effective against. Multiple effective types can be displayed by using the comma (,) separator.
  • moveWep: Only use if a weapon has both move type and weapon type effectiveness. 1 if true, 0 if false. Defaults to 0.

Examples[edit source]

{{Effective damage bonus|infantry}}
{{Effective damage bonus|infantry,armored}}
{{Effective damage bonus|armored,dragon|moveWep=1}}
  • When battling an Icon Move Armored.png armored unit, Attack is multiplied by 1.5.
    • Svalinn Shield.png Svalinn Shield will neutralize the attack increase against armored units.
  • When battling a dragon unit, Attack is multiplied by 1.5.
    • Icon Skill Weapon.png Breath of Blight and Icon Skill Weapon.png Sublime Surge will neutralize the attack increase against dragon units.
    • the effective move type damage does not stack with the effective weapon type damage. However, a unit must neutralize all sources of effectiveness to avoid the effective damage. For example, if Icon Class Blue Lance.png Slaying Spear+ is also effective against a unit, that unit must neutralize "effective against armored" and "effective against dragons".
{{Effective damage bonus|bow}}
{{Effective damage bonus|bow,dragon}}

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.