Template:RDMapLayout/doc

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This template is deprecated, use Template:MapLayout with |type=RD instead.

A template to create Rival Domains maps.

Blank Template[edit source]

{{RDMapLayout
|backdrop=
|baseMap=
| a10= | b10= | c10= | d10= | e10= | f10= | g10= | h10=
| a9=  | b9=  | c9=  | d9=  | e9=  | f9=  | g9=  | h9=
| a8=  | b8=  | c8=  | d8=  | e8=  | f8=  | g8=  | h8=
| a7=  | b7=  | c7=  | d7=  | e7=  | f7=  | g7=  | h7=
| a6=  | b6=  | c6=  | d6=  | e6=  | f6=  | g6=  | h6=
| a5=  | b5=  | c5=  | d5=  | e5=  | f5=  | g5=  | h5=
| a4=  | b4=  | c4=  | d4=  | e4=  | f4=  | g4=  | h4=
| a3=  | b3=  | c3=  | d3=  | e3=  | f3=  | g3=  | h3=
| a2=  | b2=  | c2=  | d2=  | e2=  | f2=  | g2=  | h2=
| a1=  | b1=  | c1=  | d1=  | e1=  | f1=  | g1=  | h1=
}}

Grid Labels[edit source]

A1
B1
C1
D1
E1
F1
G1
H1
A2
B2
C2
D2
E2
F2
G2
H2
A3
B3
C3
D3
E3
F3
G3
H3
A4
B4
C4
D4
E4
F4
G4
H4
A5
B5
C5
D5
E5
F5
G5
H5
A6
B6
C6
D6
E6
F6
G6
H6
A7
B7
C7
D7
E7
F7
G7
H7
A8
B8
C8
D8
E8
F8
G8
H8
A9
B9
C9
D9
E9
F9
G9
H9
A10
B10
C10
D10
E10
F10
G10
H10

Backdrops[edit source]

There are currently eight backdrops available: Water, Snow Water, Beach Water, Dark Water, Muspell Water, W0009 Water, Sea and Lava.

Terrain[edit source]

See also: Template:RDTerrain

Base Maps[edit source]

See also: Base Maps

Example[edit source]

{{RDMapLayout
|baseMap=Q0001
|backdrop=Wave
| a10= | b10= | c10= | d10= | e10= | f10={{RDTerrain|color=Enemy|type=Warp}} | g10={{RDTerrain|color=Enemy|type=Fortress}} | h10={{RDTerrain|color=Enemy|type=Warp}}
| a9=  | b9=  | c9={{RDTerrain|color=Enemy|type=Warp}}  | d9=  | e9=  | f9=  | g9={{RDTerrain|color=Enemy|type=Warp}}  | h9=
| a8=  | b8={{RDTerrain|color=Enemy|type=Warp}}  | c8={{RDTerrain|color=Enemy|type=Camp}}  | d8={{RDTerrain|color=Enemy|type=Warp}}  | e8=  | f8=  | g8=  | h8=
| a7=  | b7=  | c7={{RDTerrain|color=Enemy|type=Warp}}  | d7=  | e7=  | f7=  | g7=  | h7=
| a6=  | b6=  | c6=  | d6=  | e6=  | f6=  | g6=  | h6=
| a5=  | b5=  | c5=  | d5=  | e5=  | f5=  | g5=  | h5=
| a4=  | b4=  | c4=  | d4=  | e4=  | f4={{RDTerrain|color=Ally|type=Warp}}  | g4=  | h4=
| a3=  | b3=  | c3=  | d3=  | e3={{RDTerrain|color=Ally|type=Warp}}  | f3={{RDTerrain|color=Ally|type=Camp}}  | g3={{RDTerrain|color=Ally|type=Warp}}  | h3=
| a2=  | b2={{RDTerrain|color=Ally|type=Warp}}  | c2=  | d2=  | e2=  | f2={{RDTerrain|color=Ally|type=Warp}}  | g2=  | h2=
| a1={{RDTerrain|color=Ally|type=Warp}}  | b1={{RDTerrain|color=Ally|type=Fortress}}  | c1={{RDTerrain|color=Ally|type=Warp}}  | d1=  | e1=  | f1=  | g1=  | h1=
}}
Rival Domains Ally Warp.png
Rival Domains Ally Fortress.png
Rival Domains Ally Warp.png
Rival Domains Ally Warp.png
Rival Domains Ally Warp.png
Rival Domains Ally Warp.png
Rival Domains Ally Camp.png
Rival Domains Ally Warp.png
Rival Domains Ally Warp.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Camp.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Fortress.png
Rival Domains Enemy Warp.png

Scribunto

This template is a wrapper for the Lua function {{#invoke:MapLayout|RDmap}}. It is directly available to other Lua modules as
local MapLayout = require 'Module:MapLayout'
local result = MapLayout._RDmap {arg1, arg2, key = value}
-- the above is equivalent to {{#invoke:MapLayout|RDmap|arg1|arg2|key=value}}

See also[edit source]

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.