This template has been superseded by Module:UnitData.
This template is no longer supported, and exists solely to maintain integrity of previous page revisions that used this template. New content should not use this template anymore, as it might be moved, deleted, or broken without prior notice. |
{{UnitDataTableHeader}} {{RandomData|unit=Ike: Young Mercenary|movetype=|weapontype=|rarity=5|slot=1|blessing=Earth|level=40+}} {{RandomData|unit=R|rarity=R|movetype=A|weapontype=Close|level=40+|modifier=true}} {{RandomData|unit=INVALID|movetype=|weapontype=|rarity=INVALID|level=INVALID|modifier=INVALIDe|modifiertype=INVALID}} {{RandomData}} {{UnitDataTableEnd}}
Movement types[]
A
: all/any movement typesInfantry
Armored
Cavalry
Flying
Weapon types[]
A
: all/any weapon typesClose
: Swords, Lances, Axes, Dragonstones, Beast weaponsMelee
: Swords, Lances, AxesRanged
: Bows, Daggers, Tomes, StavesOffensiveRanged
: The above except for staves
Magic
: TomesMissile
: Bows, DaggersRed Sword
Blue Lance
Green Axe
Red Bow
Blue Bow
Green Bow
Colorless Bow
Red Dagger
Blue Dagger
Green Dagger
Colorless Dagger
Red Tome
Blue Tome
Green Tome
Colorless Staff
Red Breath
Blue Breath
Green Breath
Colorless Breath
Red Beast
Blue Beast
Green Beast
Colorless Beast
Other[]
V
: Marks something as variable.R
: Marks something as random.
Slot[]
-
: Disables the field.
The above documentation is transcluded from Template:RandomData/doc. (edit | history)