Returns an icon and a link to a given status effect with its description on a tooltip. Has shorthand template {{SEt}}. Use this template only when specifically talking about the status effect. For example, counterattack disruption is an effect that can come from multiple sources, not just the status effect.
Parameters[]
- 1: Name of the status effect, case-insensitive. The name is used on the displayed link as is, unless a keyword for the matching status effect exists, in which case that tag will be used instead. (Note that Bonus and Penalty are not the same as 【Bonus】 and 【Penalty】; this template does not support the latter interpretations.)
Supported parameters[]
* {{StatusEffectText|Stats increased}} / {{StatusEffectText|Bonus}} / {{StatusEffectText|bonuses}} * {{StatusEffectText|Stats decreased}} / {{StatusEffectText|Penalty}} / {{StatusEffectText|penalties}} * {{StatusEffectText|Gravity}} * {{StatusEffectText|Panic}} * {{StatusEffectText|Counterattacks disrupted}} * {{StatusEffectText|Mobility increased}} * {{StatusEffectText|Triangle Adept}} * {{StatusEffectText|Guard}} * {{StatusEffectText|Air Orders}} * {{StatusEffectText|Pair Up}} * {{StatusEffectText|Isolation}} * {{StatusEffectText|Effective against dragons}} * {{StatusEffectText|Bonus Doubler}} * {{StatusEffectText|Neutralize Effective Against Dragons}} * {{StatusEffectText|Neutralize Effective Against Armored}} * {{StatusEffectText|Raid}} * {{StatusEffectText|Dominance}} * {{StatusEffectText|Resonance: Blades}} * {{StatusEffectText|Desperation}} * {{StatusEffectText|Resonance: Shields}} * {{StatusEffectText|Extra Unit}} / {{StatusEffectText|Special slot}} / {{StatusEffectText|Raiding Party Bonus}} / {{StatusEffectText|Defensive Team Bonus}} * {{StatusEffectText|Vantage}} / {{StatusEffectText|Vantage combat}} * {{StatusEffectText|Deep Wounds}} * {{StatusEffectText|Fallen Star}} * {{StatusEffectText|Foe Cannot Follow-Up}} * {{StatusEffectText|Neutralize Effective Against Flying}} * {{StatusEffectText|Dodge}} * {{StatusEffectText|Guaranteed Follow-Ups}} * {{StatusEffectText|Triangle Attack}} * {{StatusEffectText|Null Panic}} * {{StatusEffectText|Cancel Affinity}} * {{StatusEffectText|Stall}} * {{StatusEffectText|Null Follow-Up}} * {{StatusEffectText|Pathfinder}} * {{StatusEffectText|False Start}} * {{StatusEffectText|Neutralize Bonuses}} * {{StatusEffectText|Grand Strategy}} * {{StatusEffectText|Canto Control}} * {{StatusEffectText|En Garde}} * {{StatusEffectText|Special Cooldown Charge +1}} * {{StatusEffectText|Treachery}} * {{StatusEffectText|Warp Bubble}} * {{StatusEffectText|Charge}} * {{StatusEffectText|Exposure}} * {{StatusEffectText|Canto (1)}} * {{StatusEffectText|Foe Penalty Doubler}} * {{StatusEffectText|Undefended}} * {{StatusEffectText|Feud}} * {{StatusEffectText|Dual Strike}} * {{StatusEffectText|Traverse Terrain}} * {{StatusEffectText|Reduce Area-of-Effect Special Damage Taken}} * {{StatusEffectText|Neutralize Penalties}} * {{StatusEffectText|Hexblade}} * {{StatusEffectText|Sabotage}} * {{StatusEffectText|Discord}} * {{StatusEffectText|Assign Decoy}} * {{StatusEffectText|Rally Spectrum}} / {{StatusEffectText|Rally Spectrum combat}} * {{StatusEffectText|Divine Vein (Flame)}} * {{StatusEffectText|Deep Star}} * {{StatusEffectText|Ploy}} * {{StatusEffectText|Schism}} * {{StatusEffectText|Neutralizes non-Special "unit survives with 1 HP" effects}} * {{StatusEffectText|Incited}} * {{StatusEffectText|Time's Gate}} * {{StatusEffectText|Reduces damage when initiating}} * {{StatusEffectText|Halves non-Special damage reduction}} * {{StatusEffectText|Ends Action}} * {{StatusEffectText|Hush Spectrum}} / {{StatusEffectText|Hush Spectrum combat}}
- Stats increased / Bonus / Bonuses
- Stats decreased / Penalty / Penalties
- Gravity
- Panic
- Counterattacks disrupted
- Mobility increased
- Triangle Adept
- Guard
- Air Orders
- Pair Up
- Isolation
- Effective against dragons
- Bonus Doubler
- Neutralize Effective Against Dragons
- Neutralize Effective Against Armored
- Raid
- Dominance
- Resonance: Blades
- Desperation
- Resonance: Shields
- Extra Unit / Special slot / Raiding Party Bonus / Defensive Team Bonus
- Vantage / Vantage
- Deep Wounds
- Fallen Star
- Foe Cannot Follow-Up
- Neutralize Effective Against Flying
- Dodge
- Guaranteed Follow-Ups
- Triangle Attack
- Null Panic
- Cancel Affinity
- Stall
- Null Follow-Up
- Pathfinder
- False Start
- Neutralize Bonuses
- Grand Strategy
- Canto Control
- En Garde
- Special Cooldown Charge +1
- Treachery
- Warp Bubble
- Charge
- Exposure
- Canto (1)
- Foe Penalty Doubler
- Undefended
- Feud
- Dual Strike
- Traverse Terrain
- Reduce Area-of-Effect Special Damage Taken
- Neutralize Penalties
- Hexblade
- Sabotage
- Discord
- Assign Decoy
- Rally Spectrum / Rally Spectrum
- 【Divine Vein (Flame)】
- Deep Star
- Ploy
- Schism
- Neutralizes non-Special "unit survives with 1 HP" effects
- Incited
- Time's Gate
- Reduces damage when initiating
- Halves non-Special damage reduction
- Ends Action
- Hush Spectrum / Hush Spectrum
The above documentation is transcluded from Template:StatusEffectText/doc. (edit | history)