Thökk | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Required | Assault |
SP | 400 |
Exclusive? | Yes |
String ID | SID_セック
|
Description | Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action. |
Notes[ | ]
- Has the same effect as Wrathful Staff 3.
- Thökk allows the unit to deal staff damage like other weapons instead of halving damage after defenses are calculated, rounded down.
- A foe with Mystic Boost 4, Splashy Bucket, or Splashy Bucket+ will disable this effect.
- For more information, see Damage calculation.
- Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
- Thökk applies the Gravity status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- Gravity has priority over Mobility increased.
- Only affects ranged enemies.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- The Atk-7 that can be applied by Thökk is considered a penalty.
- Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- If the unit also has Grand Strategy, any penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- Thökk applies the Stall status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- Stall does not convert Mobility increased into Gravity, it restricts the movement of units with Mobility increased to 1 space.
- Fetters of Dromi will neutralize the movement restriction of Stall, but Mobility increased will be removed from it's user.
- Since units inflicted with Stall will still have Mobility increased, skills that require a 【Bonus】 or Mobility increased to trigger such as Atk/Spd Ideal 4 or Whitewind Bow+ will still trigger.
- If the affected unit does not have Mobility increased, Stall has no effect, but can still be used to trigger skills that require a 【Penalty】 such as Atk/Spd Catch 4 and Wind Tribe Club+.
- Only affects close enemies.
- The Res-7 that can be applied by Thökk is considered a penalty.
- Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- If the unit also has Grand Strategy, any penalties will remain active until the start of that unit's next phase.
- Only affects ranged enemies.
- Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- Thökk does not compare Spd stats.
- Because no comparison is made, skills like Phantom Spd 3 have no effect.
- Unit selection takes place after all bonuses on allies are removed, and before any new bonuses or penalties are applied. All other existing bonuses and penalties count towards their respective stats during unit selection.
- If multiple units are tied for the lowest Spd, each of those units will receive the effect.
- Thökk applies the Guard status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
- The stat increase that can be applied by Thökk is considered a temporary buff.
List of owners[ | ]
Unit | Skill chain | |
---|---|---|
Assault 5 | Thökk 5 |
Gallery[ | ]
Trivia[ | ]
- In Norse mythology, Þökk was a female giant who refused to cry at Baldr's funeral, thus preventing his revival and dooming him to Helheim. Afterwards, the mourners reasoned that Thökk was actually Loki in disguise.
- Prior to October 26th, 2018, Thökk's description was inconsistent with its in-game effect.
In other languages[ | ]
Language | Name |
---|---|
Japanese | セック |
German | Thökk |
Spanish (Europe) | Thökk |
Spanish (Latin America) | Thökk |
French | Thökk |
Italian | Thökk |
Traditional Chinese (Taiwan) | 索克 |
Portuguese | Thökk |