Tibarn: Lord of the Air
General | Quotes | Misc | Heroic Ordeal |
Tibarn Lord of the Air | |
---|---|
Art by: Suekane Kumiko (スエカネクミコ) | |
Description | King of Phoenicis, the nation of the hawk laguz. Leads his people by dint of his overwhelming fighting ability and charisma. Appears in Fire Emblem: Radiant Dawn. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Joe J. Thomas |
Voice Actor JP | Suzuki Tatsuhisa (鈴木達央) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_ティバーン (328)
|
Origin | 90000600100 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 16/17/18 | 7/8/9 | 4/5/6 | 5/6/7 | 0/1/2 | 37 |
2![]() | 16/17/18 | 8/9/10 | 4/5/6 | 6/7/8 | 0/1/2 | 39 |
3![]() | 17/18/19 | 8/9/10 | 5/6/7 | 6/7/8 | 1/2/3 | 42 |
4![]() | 17/18/19 | 9/10/11 | 5/6/7 | 7/8/9 | 1/2/3 | 44 |
5![]() | 18/19/20 | 9/10/11 | 6/7/8 | 7/8/9 | 2/3/4 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 30/33/36 | 26/29/32 | 20/23/25 | 23/25/28 | 9/12/15 | 121~123 |
2![]() | 31/34/37 | 29/32/35 | 21/24/27 | 25/28/31 | 10/13/16 | 131 |
3![]() | 34/37/40 | 31/34/37 | 24/27/30 | 27/30/33 | 12/15/18 | 143 |
4![]() | 35/38/41 | 33/36/39 | 25/28/31 | 29/32/35 | 13/16/19 | 150 |
5![]() | 37/41/44 | 35/38/41 | 28/31/34 | 31/34/37 | 15/18/21 | 161~162 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 65% | 55% | 60% | 35% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Hatchling (Flier) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. | 50 | 1![]() | 1![]() |
Fledgling (Flier) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. | 100 | 3![]() | 2![]() |
Adult (Flier) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. | 200 | 4![]() | 3![]() |
Hawk King Claw | 14 | 1 | Grants Atk+3. If foe's HP = 100% and if unit initiates combat, unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
This unit owns no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4![]() | 3![]() |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4![]() |
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Death Blow 1 | If unit initiates combat, grants Atk+2 during combat. | 50 | 2![]() |
![]() | Sturdy Blow 1 | If unit initiates combat, grants Atk/Def+2 during combat. | 120 | 3![]() | |
![]() | Sturdy Blow 2 | If unit initiates combat, grants Atk/Def+4 during combat. | 240 | 4![]() | |
![]() | Sturdy Impact | If unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack. | 300 | 5![]() | |
B | ![]() | Chill Atk 1 | At start of turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action. | 60 | 3![]() |
![]() | Chill Atk 2 | At start of turn, inflicts Atk-5 on foe on the enemy team with the highest Atk through its next action. | 120 | 4![]() | |
![]() | Chill Atk 3 | At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. | 240 | 5![]() | |
C | ![]() | Even Atk Wave 1 | At start of even-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1![]() |
![]() | Even Atk Wave 2 | At start of even-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2![]() | |
![]() | Even Atk Wave 3 | At start of even-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4![]() |