Tibarn: Shipless Pirate

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Tibarn: Lord of the Air
General Quotes Misc Heroic Ordeal
Tibarn
Shipless Pirate
Portrait
Tibarn Shipless Pirate Face.webp
Attack
Tibarn Shipless Pirate BtlFace.webp
Special
Tibarn Shipless Pirate BtlFace C.webp
Damage
Tibarn Shipless Pirate BtlFace D.webp
Art by: Kita Senri (北千里)
Description King of Phoenicis, the nation of the Hawk Tribe of laguz. Swooping in just in time to participate in the pirate festival by coincidence. Appears in Fire Emblem: Radiant Dawn.
Rarities 5★ Focus — Special
Weapon Type  Colorless Beast
Move Type Icon Move Flying.png Flying
Voice Actor EN Joe J. Thomas
Voice Actor JP Suzuki Tatsuhisa (鈴木達央)
Release Date
Addition Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_海賊ティバーン (552)
Origin 90000600100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★17/18/198/9/103/4/57/8/90/1/240
2★17/18/199/10/113/4/58/9/100/1/242
3★18/19/209/10/114/5/68/9/101/2/345
4★18/19/2010/11/124/5/69/10/111/2/347
5★19/20/2110/11/125/6/79/10/112/3/450

Level 40 stats

RarityHPAtkSpdDefResTotal
1★31/34/3729/32/3419/22/2425/27/309/12/15126~128
2★32/35/3832/35/3720/23/2627/30/3310/13/16135~136
3★35/38/4134/37/4023/26/2929/32/3512/15/18148
4★36/39/4236/39/4324/27/3031/34/3713/16/19155~156
5★38/42/4538/41/4527/30/3333/36/3915/18/21166~168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%55%60%35%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit]

Weapons[edit]

NameMightRangeDescriptionSPDefaultUnlock
Hatchling (Flier)41At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.501★1★
Fledgling (Flier)61At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.1002★2★
Adult (Flier)91At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.2004★3★
Sky-Pirate Claw141Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and unit makes a guaranteed follow-up attack.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
4005★5★

Assists[edit]

This unit owns no Assist skills.

Specials[edit]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3Boosts damage dealt by 50%.1004★3★
Astra4Boosts damage dealt by 150%.2004★
Galeforce5If unit initiates combat, grants unit another action after combat.
(Once per turn.)
5005★

Passives[edit]

TypeNameDescriptionSPUnlock
AHeavy Blade 1If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)602★
Heavy Blade 2If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)1203★
Heavy Blade 3If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)2404★
Heavy Blade 4If unit's Atk > foe's Atk, grants Special cooldown charge +1 and deals +5 damage to foe per unit's attack. (Only highest value applied. Does not stack.)3005★
BDive-Bomb 1At start of combat, if both unit's and foe's HP = 100% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.603★
Dive-Bomb 2At start of combat, if both unit's and foe's HP ≥ 90% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.1204★
Dive-Bomb 3At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.2405★
CAtk Smoke 1Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.601★
Atk Smoke 2Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.1202★
Atk Smoke 3Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.2404★