All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Breath of Fog||16||1||Effective against dragon foes. At the start of every second turn, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.||400||-||5|
Breath of Fog can be upgraded in the Weapon Refinery.
Breath of Fog can be upgraded with the additional effect "If unit is within 2 spaces of sword or dragon ally, grants Atk/Def+5 during combat.".
Flametongue+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Flametongue+ becomes "If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
This Hero has no Assist skills.
|Rising Flame||4||Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).||150||4||3|
|Growing Flame||4||Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).||300||-||4|
|Armored Blow 1||If unit initiates combat, grants Def+2 during combat.||50||3||A|
|Armored Blow 2||If unit initiates combat, grants Def+4 during combat.||100||4|
|Armored Blow 3||If unit initiates combat, grants Def+6 during combat.||200||5|
|Breath of Life 1||If unit initiates combat, restores 3 HP to adjacent allies after combat.||50||1||C|
|Breath of Life 2||If unit initiates combat, restores 5 HP to adjacent allies after combat.||100||2|
|Breath of Life 3||If unit initiates combat, restores 7 HP to adjacent allies after combat.||200||4|