All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Breath of Fog||16||1||Effective against dragon foes. At the start of every second turn, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.||400||—||5|
Flametongue+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Flametongue+ becomes "If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Breath of Fog can be upgraded in the Weapon Refinery.
Breath of Fog can be upgraded with the additional effect "If unit is within 2 spaces of sword or dragon ally, grants Atk/Def+5 during combat.".
This Hero has no Assist skills.
|Rising Flame||4||Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).||150||4||3|
|Growing Flame||4||Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).||300||—||4|
|Armored Blow 1||If unit initiates combat, grants Def+2 during combat.||50||3||A|
|Armored Blow 2||If unit initiates combat, grants Def+4 during combat.||100||4|
|Armored Blow 3||If unit initiates combat, grants Def+6 during combat.||200||5|
|Breath of Life 1||If unit initiates combat, restores 3 HP to adjacent allies after combat.||50||1||C|
|Breath of Life 2||If unit initiates combat, restores 5 HP to adjacent allies after combat.||100||2|
|Breath of Life 3||If unit initiates combat, restores 7 HP to adjacent allies after combat.||200||4|