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Titania Mighty Mercenary
Art by: Wada Sachiko (ワダサチコ)
Description
Deputy commander of the Greil Mercenaries. An idealistic former knight who values honor. Appears in Fire Emblem: Path of Radiance.
Rarities
3 – 4
Weapon Type
Axe
Move Type
Cavalry
Voice Actor EN
Misty Lee
Voice Actor JP
Miyagawa Miho (宮川美保)
Release Date
2017-04-26
Entry
Path of Radiance
Internal ID
PID_ティアマト
(126)
Origin
80000100200
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 3/4/5 5/6/7 3/4/5 5/6/7 36 2 15/16/17 3/4/5 6/7/8 3/4/5 6/7/8 38 3 16/17/18 4/5/6 6/7/8 4/5/6 6/7/8 41 4 16/17/18 4/5/6 7/8/9 4/5/6 7/8/9 43 5 17/18/19 5/6/7 7/8/9 5/6/7 7/8/9 46
Level 40 stats Rarity HP Atk Spd Def Res Total 1 28/30/33 17/20/23 23/25/28 16/18/21 19/22/25 115~116 2 29/31/34 18/21/24 25/28/31 17/19/22 21/24/27 123~124 3 31/34/37 21/24/27 27/30/33 19/22/25 23/26/29 136 4 32/35/38 22/25/28 29/32/35 20/23/26 25/28/31 143 5 34/37/41 24/28/31 31/34/37 22/25/29 26/30/33 153~155
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 45% 50% 60% 45% 50% 250%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Axe 6 1 — 50 1 1 Steel Axe 8 1 — 100 3 2 Emerald Axe 8 1 If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 200 4 3 Emerald Axe+ 12 1 If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 300 5 5 Draconic Poleax 16 1 If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. 400 — 5
Draconic Poleax can be upgraded in the Weapon Refinery . Draconic Poleax can be upgraded with the additional effect "At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.".
Name Range Description SP Default Unlock Reciprocal Aid 1 Unit and target ally swap HP. (Neither can go above their max HP.) 150 4 3
This unit owns no Special skills.
Type Name Description SP Unlock A Armored Blow 1 If unit initiates combat, grants Def+2 during combat. 50 1 Armored Blow 2 If unit initiates combat, grants Def+4 during combat. 100 2 Armored Blow 3 If unit initiates combat, grants Def+6 during combat. 200 4 B Guard 1 At start of combat, if unit's HP = 100%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) 50 3 Guard 2 At start of combat, if unit's HP ≥ 90%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) 100 4 Guard 3 At start of combat, if unit's HP ≥ 80%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) 200 5