Map selection[ | ]
Stats[ | ]
All enemies have levels ranging from 36 to 37. Heroes are 4 while generic units are 3 . See stat growth for more information on how to calculate stats.
Skills[ | ]
Randomly-generated skills for Training Tower enemy units are selected from a random pool. Unit will only have skills that allow their movement type and weapon type to inherit. Units will always have a weapon, and staff users will always have a weapon and assist.
Generic units will only have a maximum of 4 skill slots filled, while Heroes will have 5 filled. The pool of skills is as follows: