Map selection[ | ]
Stats[ | ]
All enemies have levels ranging from 26 to 30. Heroes are 4 while generic units are 3 . See stat growth for more information on how to calculate stats.
Skills[ | ]
Randomly-generated skills for Training Tower enemy units are selected from a random pool. Unit will only have skills that allow their movement type and weapon type to inherit. Units will always have a weapon, and healers will always have a weapon and assist. The pool is as follows: