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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with curated builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. These builds have not been reviewed or were reviewed but deemed in need of improvements - thus the quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
A defensive build that intends to turn Seliph in to a very resilient physical tank but without completely giving up on his offensive potential. Ivs explanation: +DEF is taken to augment Seliph's already impressive physical tolerance; -RES is taken because Seliph is vulnerable to all kinds of magic even with a RES boon. Steady Breath gives him +4 defense when attacked, further enhancing his tanking ability. Additionally,it accelerates his special cooldown,helping build up Bonfire to deal massive damage on his opponent. Tyrfing is maintained because of its high might. Furthermore, when its innate Defiant Defense 2 becomes active it will make more difficult for enemies to fell a weakened Seliph,especially on the enemy phase when Steady Breath takes effect as well. Also, since the Defiant buff activates at the beginning of the player turn when Seliph's HP is ≤50%, an allie with healing skills could cover up some of the harm he received after Tyrfing's buff becomes operative on that turn without deactivating it, allowing him to engage with enemies on that the player phase with Tyrfing's special ability in a safer way. However,remember that Tyrfing's effect do not stack with Hone or Rally buffs. Quick Riposte helps patch his low speed when defending, also allowing him to inflict more damage by striking twice and building up Bonfire faster. Swordbreaker can be taken as a replacement, if the player wants to give him more utility on the player phase as well. For C passives, Panic Ploy puts his massive HP to good use by helping him reverse buffs on foes. Alternatively, Threaten Attack amplifies Seliph's defenses when active. Bonfire is the special of choice as it capitalizes on his great defense to skyrocket his attack power and thanks to Steady Breath & Quick Riposte/Swordbreaker it will be ready relatively quick. Ignis is an alternative if the player wants heavy output at the cost of a bit slower cooldown. HP+3 enhaces his survivability.Assist Skills are flexible--Bentermuler (talk) 19:13, 3 September 2017 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Atk Def Bond W.png Tyrfing (Skill)
Stats: +Atk/-Spd
Click to show/hide build description 
To this day I don't understand why people dislike Seliph's refine. It is insanely powerful.