Fire Emblem Heroes Wiki
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{{doc/start}}
 
{{doc/start}}
For use inside {{Tl|EnemyAITable}} to define a movement group.
+
For use inside [[User:HertzDevil/EnemyAITable]] to define a movement group.
   
 
==Parameters==
 
==Parameters==
 
* '''1''': Movement group index
 
* '''1''': Movement group index
* '''2''': Units under the group, use {{Tl|EnemyAIGroupRow}} only
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* '''2''': Units under the group, use [[User:HertzDevil/EnemyAIGroupRow]] only
   
 
==Example==
 
==Example==
 
<pre>
 
<pre>
{{EnemyAITable|
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{{User:HertzDevil/EnemyAITable|
{{EnemyAIGroup|1|
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{{User:HertzDevil/EnemyAIGroup|1|
{{EnemyAIGroupRow}}
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{{User:HertzDevil/EnemyAIGroupRow}}
 
}}
 
}}
{{EnemyAIGroup|2|
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{{User:HertzDevil/EnemyAIGroup|2|
{{EnemyAIGroupRow}}
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{{User:HertzDevil/EnemyAIGroupRow}}
{{EnemyAIGroupRow}}
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{{User:HertzDevil/EnemyAIGroupRow}}
 
}}
 
}}
{{EnemyAIRow}}
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{{User:HertzDevil/EnemyAIRow}}
 
}}
 
}}
 
</pre>
 
</pre>
   
{{EnemyAITable|
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{{User:HertzDevil/EnemyAITable|
{{EnemyAIGroup|1|
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{{User:HertzDevil/EnemyAIGroup|1|
{{EnemyAIGroupRow}}
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{{User:HertzDevil/EnemyAIGroupRow}}
 
}}
 
}}
{{EnemyAIGroup|2|
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{{User:HertzDevil/EnemyAIGroup|2|
{{EnemyAIGroupRow}}
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{{User:HertzDevil/EnemyAIGroupRow}}
{{EnemyAIGroupRow}}
+
{{User:HertzDevil/EnemyAIGroupRow}}
 
}}
 
}}
{{EnemyAIRow}}
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{{User:HertzDevil/EnemyAIRow}}
 
}}
 
}}
   
 
==See also==
 
==See also==
* [[Template:EnemyAIGroupRow]]
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* [[User:HertzDevil/EnemyAIGroupRow]]
 
{{doc/end}}
 
{{doc/end}}

Latest revision as of 21:19, 28 July 2019

Template-info Documentation

For use inside User:HertzDevil/EnemyAITable to define a movement group.

Parameters[ | ]

Example[ | ]

{{User:HertzDevil/EnemyAITable|
{{User:HertzDevil/EnemyAIGroup|1|
{{User:HertzDevil/EnemyAIGroupRow}}
}}
{{User:HertzDevil/EnemyAIGroup|2|
{{User:HertzDevil/EnemyAIGroupRow}}
{{User:HertzDevil/EnemyAIGroupRow}}
}}
{{User:HertzDevil/EnemyAIRow}}
}}
Group Index Unit Start turn Spawn settings Notes
1 #? ??? - Initial unit -
2 #? ??? - Initial unit -
#? ??? - Initial unit -
- #? ??? - Initial unit -

See AI for a detailed description of the enemy movement and reinforcement settings.

See also[ | ]

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.