For use inside User:HertzDevil/EnemyAITable to define a movement group.
Parameters[ | ]
- 1: Movement group index
- 2: Units under the group, use User:HertzDevil/EnemyAIGroupRow only
Example[ | ]
{{User:HertzDevil/EnemyAITable| {{User:HertzDevil/EnemyAIGroup|1| {{User:HertzDevil/EnemyAIGroupRow}} }} {{User:HertzDevil/EnemyAIGroup|2| {{User:HertzDevil/EnemyAIGroupRow}} {{User:HertzDevil/EnemyAIGroupRow}} }} {{User:HertzDevil/EnemyAIRow}} }}
Group | Index | Unit | Start turn | Spawn settings | Notes |
---|---|---|---|---|---|
1 | #? | ??? | - | Initial unit | - |
2 | #? | ??? | - | Initial unit | - |
#? | ??? | - | Initial unit | - | |
- | #? | ??? | - | Initial unit | - |
See AI for a detailed description of the enemy movement and reinforcement settings.
See also[ | ]
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