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{{Skillbuild Infobox |
{{Skillbuild Infobox |
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|name=The Best Piece on the Board |
|name=The Best Piece on the Board |
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− | |ivs=+ |
+ | |ivs=+Spd, +Res/-HP |
|type=Optimal |
|type=Optimal |
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|mode=All |
|mode=All |
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|passiveC=Atk Ploy 3 |
|passiveC=Atk Ploy 3 |
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|passiveC2=Odd Atk Wave 3 |
|passiveC2=Odd Atk Wave 3 |
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− | |seal= |
+ | |seal=Swift Sparrow 2 |
|seal2=Chill Res 3 |
|seal2=Chill Res 3 |
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|description= |
|description= |
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'''【 Special 】''' |
'''【 Special 】''' |
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* {{St|Iceberg}} is her native option, and it scales off her decent Res stat, allowing her to take a good chunk out of opponents. Her A skill will only increase the damage. |
* {{St|Iceberg}} is her native option, and it scales off her decent Res stat, allowing her to take a good chunk out of opponents. Her A skill will only increase the damage. |
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− | * {{St|Moonbow}} is available as the usual standby for a low-cooldown option, but it |
+ | * {{St|Moonbow}} is available as the usual standby for a low-cooldown option, but it won't take advantage of the damage Morgan could be doing with her Res stat. |
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* {{Pt|Mirror Impact}} is definitely an expensive skill; at the time of this writing, it's only available on three units, all 5★ exclusive and none of whom are available in the normal summoning pool. That said, Morgan makes great use of it on this set. It grants Atk+6/Res+10 upon unit initiation — not only granting a boost to her raw damage output with her attack stat, but also boosting the damage of Iceberg when it fires off ''and'' increasing the likelihood of Morgan's weapon effect activating to boost her stats. It also prevents enemies from making a follow up attack, which is invaluable considering Morgan's middling-to-low Spd. |
* {{Pt|Mirror Impact}} is definitely an expensive skill; at the time of this writing, it's only available on three units, all 5★ exclusive and none of whom are available in the normal summoning pool. That said, Morgan makes great use of it on this set. It grants Atk+6/Res+10 upon unit initiation — not only granting a boost to her raw damage output with her attack stat, but also boosting the damage of Iceberg when it fires off ''and'' increasing the likelihood of Morgan's weapon effect activating to boost her stats. It also prevents enemies from making a follow up attack, which is invaluable considering Morgan's middling-to-low Spd. |
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* {{Pt|Mirror Strike 2}} is Mirror Impact's precursor. It's not nearly as good — offers Atk/Res+4 on initiation with no cancellation of foe's follow up — but it'll serve in a pinch, upping Morgan's chances of activating her spectrum stat boost and marginally increasing Iceberg's damage. |
* {{Pt|Mirror Strike 2}} is Mirror Impact's precursor. It's not nearly as good — offers Atk/Res+4 on initiation with no cancellation of foe's follow up — but it'll serve in a pinch, upping Morgan's chances of activating her spectrum stat boost and marginally increasing Iceberg's damage. |
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− | * {{Pt|Death Blow 3}} is another cheap option, but it doesn't boost Morgan's Res (and therefore has no effect on her |
+ | * {{Pt|Death Blow 3}} is another cheap option, but it doesn't boost Morgan's Res (and therefore has no effect on her weapon activation/Special damage) nor does it prevent her opponent from making a follow up. |
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'''【 C Skill 】''' |
'''【 C Skill 】''' |
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* {{Pt|Atk Ploy}}, or any Ploy skill, is a good choice with Morgan's Res, allowing her to cripple foes from a distance. |
* {{Pt|Atk Ploy}}, or any Ploy skill, is a good choice with Morgan's Res, allowing her to cripple foes from a distance. |
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− | * {{Pt|Odd Atk Wave 3}} can be |
+ | * {{Pt|Odd Atk Wave 3}} can be obtained via Grails from 4★ [[Bartre: Earsome Warrior|Spring Bartre]] (or from [[Laevatein: Bonfire's Blaze|Summer Laevatein]] if you're already sacrificing her for Mirror Impact) and extra attack power is always handy. If you're using Morgan on a Flier team, though, she might not need the boost if an ally is running Hone Fliers. |
* {{Pt|Ward Fliers}} if Morgan ''is'' on a Flying team is equal to {{Pt|Hone Fliers}}, {{Pt|Fortify Fliers}}, or {{Pt|Goad Fliers}} — it just depends on what you need. |
* {{Pt|Ward Fliers}} if Morgan ''is'' on a Flying team is equal to {{Pt|Hone Fliers}}, {{Pt|Fortify Fliers}}, or {{Pt|Goad Fliers}} — it just depends on what you need. |
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'''【 Sacred Seal 】''' |
'''【 Sacred Seal 】''' |
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+ | * {{SacredSealText|Swift Sparrow 2}} gives Morgan an extra boost to both Spd and Atk, increasing her doubling potential and therefore her damage output. Her base speed with this build, assuming she procs all bonuses, will go from 30 to 41 when initiating combat (assuming neutral IVs and no merges nor [[Dragonflower (F)|flowers]]). |
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⚫ | * {{SacredSealText|Phantom Res 3}} helps ensure that Morgan gets her +4 spectrum boost from her weapon — doubly so when combined with Mirror Impact |
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* {{SacredSealText|Chill Res 3}} is a good option if you're not using it as her B skill, softening foes up to her attacks and boosting weapon activation. Other [[Skill families#Chill|Chill seals]] can be used as well to suit the rest of the team. |
* {{SacredSealText|Chill Res 3}} is a good option if you're not using it as her B skill, softening foes up to her attacks and boosting weapon activation. Other [[Skill families#Chill|Chill seals]] can be used as well to suit the rest of the team. |
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+ | * {{SacredSealText|Sturdy Blow 2}} boosts Morgan's Def when initiating, which can help her survive counterattacks from physical units. (I still wouldn't suggest throwing her at bows unless she OHKOs them, though.) |
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− | * {{SacredSealText|Heavy Blade 3}} is a |
+ | * {{SacredSealText|Heavy Blade 3}} is a decent choice, as Morgan should usually be getting a +7 Atk boost from {{Pt|Father's Tactics|refine=Skill1}} if she's positioned correctly, as well as +10/+4/+6 depending on her A skill, which (with neutral traits and no merges nor flowers) would put her at 65/59/61 Atk. Not stellar without Mirror Impact, but far from awful. |
⚫ | |||
— Posted 02:27, 27 June 2019 (UTC) |
— Posted 02:27, 27 June 2019 (UTC) |
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− | — Updated |
+ | — Updated 18:17, 7 November 2020 (UTC)}} |
Revision as of 18:20, 7 November 2020
Builds Created by Reddazrael
Ashnard: Mad King
Optimal All-purpose Madness in the Mirror | ||
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Hríd: Resolute Prince
Optimal All-purpose Frosted Mirror | ||
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Optimal All-purpose Flying Bladed Bulwark | ||
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Lucina: Spring Exalt
Creative All-purpose Bunny Blast! | ||
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Creative All-purpose Frolicking in the Flowers | ||
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Lyn: Brave Lady
Optimal All-purpose Death of Four Cuts | ||
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Morgan: Lass from Afar
Optimal All-purpose The Best Piece on the Board | ||
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Ninian: Oracle of Destiny
Alternative All-purpose Defensive Dancing | ||
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Alternative All-purpose Dabbling in Danger | ||
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Robin: Mystery Tactician
Alternative All-purpose Backseat Tactics | ||
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Optimal All-purpose Frontline General | ||
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Yune: Chaos Goddess
Creative All-purpose Merciful Goddess | ||
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Outdated Builds
The game moves ever onward, with ample power creep to go around, and some builds just don't move on with it.
Anna: Commander
Optimal All-purpose Bargain Hunting | ||
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