Valflame

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Valflame
Closed
Weapon Valflame.png
Open
Weapon Valflame V2.png
Gleam Closed
Weapon Valflame V3.png
Gleam Open
Weapon Valflame V4.png
Weapon type Red Tome
Might 14
Range 2
Required Bolganone
SP 400
Exclusive? Yes
String ID SID_ファラフレイム
Description At start of turn, inflicts Atk/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.
SE

Notes[edit | edit source]

  • The stat decrease that can be applied by Valflame is considered a  penalty.
    • Any 【Penalty】 on a unit, including  penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
  • Stat comparison takes place after all  bonuses on allies are removed, and before any new bonuses or  penalties are applied. Other existing bonuses and penalties on both units count towards their respective stats during stat comparison.
  • Cardinal directions refers to a targets being directly north, south, west, or east of the user. Distance does not factor.

Upgrades[edit | edit source]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
Grants bonus to unit's Atk = total penalties on foe during combat.
400 SP, 500 , 200
+2 HP, +1 Mt
At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
400 SP, 500 , 200
+2 HP, +2 Spd
At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
400 SP, 500 , 200
+2 HP, +3 Def
At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
400 SP, 500 , 200
+2 HP, +3 Res
At start of turn, inflicts Atk/Res-5 on foes within 3 columns or 3 rows centered on unit through their next actions.
400 SP, 500 , 200

Notes[edit | edit source]

  • The stat decrease that can be applied by Valflame is considered a  penalty.
    • Any 【Penalty】 on a unit, including  penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
Example of Area of Effect
Sigurd Destined Duo Face FC.webp
Arvis Emperor of Flame Face FC.webp
  • The stat increase that can be applied by Valflame is considered a combat boost.
  • Active penalties are added to the Atk stat before calculations.
    • Atk gained this way is affected by the weapon triangle and is included in the calculations for Special skills based off of Atk, such as Icon Skill Special.png Dragon Fang.
    • The Atk increase will not be negated nor reduced if the foe receives  bonuses.
    • If the foe is inflicted with  Panic, Valflame will utilize the total  penalty within each stat during calculation.[1]
    • The Atk increase will be negated if the foe possesses a source of penalty neutralization.

List of owners[edit | edit source]

UnitSkill chain
Arvis Emperor of Flame Face FC.webp
Fire
3★
Elfire
3★
Bolganone
3★
Valflame
5★

Trivia[edit | edit source]

  • The skill ID for the refined effect listed first is SID_弱撃R, which can be translated as Weakness Atk R.

In other languages[edit | edit source]

Language Name
Japanese ファラフレイム
German Valflamme
Spanish (Europe) Valflame
Spanish (Latin America) Valflame
French Valflamme
Italian Valflame
Traditional Chinese (Taiwan) 法拉之炎
Portuguese Valflame

References[edit | edit source]

See also[edit | edit source]