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Valter
Dark Moonstone
Portrait
Valter Dark Moonstone Face
Attack
Valter Dark Moonstone BtlFace
Special
Valter Dark Moonstone BtlFace C
Damage

Valter Dark Moonstone BtlFace D

Art by: PenekoR (п猫R)
Description One of Grado's six generals. Cruelty intoxicates him. Known as Moonstone. Appears in Fire Emblem: The Sacred Stones.
Rarities ★ — 4 ★Grand Hero Battle
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Flying Flying
Voice Actor EN Imari
Voice Actor JP 大川透(Toru Okawa)
Release Date
Addition Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 1.6
Internal ID PID_ヴァルター (164)
Origin 70000300600

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Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/76/7/85/6/71/2/337
★15/16/176/7/87/8/95/6/71/2/339
★16/17/186/7/87/8/96/7/82/3/442
★16/17/187/8/98/9/106/7/82/3/444
★17/18/197/8/98/9/107/8/93/4/547

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3621/24/2620/23/2623/25/2810/13/16118~120
★32/35/3823/26/2922/25/2824/27/3011/14/17127
★35/38/4125/28/3124/27/3027/30/3313/16/19139
★36/39/4227/30/3326/29/3228/31/3414/17/20146
★39/42/4529/32/3527/31/3431/34/3716/19/22157~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%55%50%60%35%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Cursed Lance161
Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+2. Deals 4 damage to unit after combat.
400★★

Cursed Lance can be upgraded in the Weapon Refinery.
When upgraded, the description of Cursed Lance becomes "Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.".
Cursed Lance can be upgraded with the additional effect Cursed Lance W "If unit's HP < 100% at start of combat, or if 【Penalty】 is active on foe, grants Atk/Spd/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Blow 1Darting Blow 1
If unit initiates combat, grants Spd+2 during combat.
50★
Darting Blow 2Darting Blow 2
If unit initiates combat, grants Spd+4 during combat.
100★
Darting Blow 3Darting Blow 3
If unit initiates combat, grants Spd+6 during combat.
200★
CPanic Ploy 1Panic Ploy 1
At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-5 into penalties through their next actions.
60★
Panic Ploy 2Panic Ploy 2
At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-3 into penalties through their next actions.
120★
Panic Ploy 3Panic Ploy 3
At start of turn, converts bonuses on foes in cardinal directions with HP < unit's HP into penalties through their next actions.
240★

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