Imperial princess of the Emblian Empire. She is seeking the whereabouts of her missing beloved brother, Bruno.”
|― In‐game Hero description
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Hliðskjálf||14||2||Foe cannot counterattack. After combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to unit and allies within 2 spaces for 1 turn.||400||-||5|
|Heal||1||Restores 5 HP to target ally.||50||1||1|
|Mend||1||Restores 10 HP to target ally.||100||3||2|
|Recover||1||Slows Special trigger (cooldown count+1).|
Restores 15 HP to target ally.
|Recover+||1||Restores HP = 50% of Atk +10. (Minimum of 15 HP.)||300||5||5|
|Imbue||1||When healing an ally with a staff, restores an additional 10 HP to target ally.||50||4||2|
|Kindled-Fire Balm||1||When healing an ally with a staff, grants Atk+4 to all allies for 1 turn.||150||5||3|
|Windfire Balm||1||When healing an ally with a staff, grants Atk/Spd+4 to all allies for 1 turn.||200||-||4|
|Windfire Balm+||1||When healing an ally with a staff, grants Atk/Spd+6 to all allies for 1 turn.||300||-||5|
|Wrathful Staff 1||At start of combat, if unit's HP = 100%, calculates damage from staff like other weapons.||60||3||B|
|Wrathful Staff 2||At start of combat, if unit's HP ≥ 50%, calculates damage from staff like other weapons.||120||4|
|Wrathful Staff 3||Calculates damage from staff like other weapons.||240||5|
|Close Guard||Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat."||60||1||C|
|Close Guard 2||Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat."||120||2|
|Close Guard 3||Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."||240||4|