If foe initiates combat, grants Res+4 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
Required
List of String, delimiter: ;
Warding Stance 2
Next
String
PromotionRarity
Integer
PromotionTier
Integer
Exclusive
Boolean
No
SP
Integer
240
CanUseMove
List of String, delimiter: ,
Infantry • Armored
CanUseWeapon
List of String, delimiter: ,
Red Sword • Blue Lance • Green Axe • Red Breath • Blue Breath • Green Breath • Colorless Breath • Red Beast • Blue Beast • Green Beast • Colorless Beast