Weirding Tome

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Weirding Tome
Closed
Weapon Weirding Tome.png
Open
Weapon Weirding Tome V2.png
Gleam Closed
Weapon Weirding Tome V3.png
Gleam Open
Weapon Weirding Tome V4.png
Weapon type Blue Tome
Might 14
Range 2
Required Thoron
SP 400
Exclusive? Yes
String ID SID_奇異ルーテの書
Description Grants Spd+3. At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions.
SE

Notes[edit]

  • The stat decrease that can be applied by Weirding Tome is considered a  penalty.
    • Any 【Penalty】 on a unit, including  penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
  • Stat comparison takes place after all  bonuses on allies are removed, and before any new bonuses or  penalties are applied. Other existing bonuses and penalties on both units count towards their respective stats during stat comparison.
  • Cardinal directions refers to a targets being directly north, south, west, or east of the user. Distance does not factor.

Upgrades[edit]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
<a href="/File:Combat_Bonuses_Enemy_Penalty_W.png" class="image"><img alt="" src="24?cb=20191009042850" decoding="async" width="24" height="25" /></a>
Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP, 500 <a href="/Arena_Medal" title="Arena Medal"><img alt="" src="20?cb=20171130091933" decoding="async" width="20" height="20" /></a>, 200 <a href="/Divine_Dew" title="Divine Dew"><img alt="" src="20?cb=20171130091934" decoding="async" width="20" height="20" /></a>
<a href="/File:Attack_Plus_W.png" class="image"><img alt="" src="24?cb=20180810071247" decoding="async" width="24" height="25" /></a> +2 HP, +1 Mt
Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
400 SP, 500 <a href="/Arena_Medal" title="Arena Medal"><img alt="" src="20?cb=20171130091933" decoding="async" width="20" height="20" /></a>, 200 <a href="/Divine_Dew" title="Divine Dew"><img alt="" src="20?cb=20171130091934" decoding="async" width="20" height="20" /></a>
<a href="/File:Speed_Plus_W.png" class="image"><img alt="" src="24?cb=20180810072451" decoding="async" width="24" height="25" /></a> +2 HP, +2 Spd
Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
400 SP, 500 <a href="/Arena_Medal" title="Arena Medal"><img alt="" src="20?cb=20171130091933" decoding="async" width="20" height="20" /></a>, 200 <a href="/Divine_Dew" title="Divine Dew"><img alt="" src="20?cb=20171130091934" decoding="async" width="20" height="20" /></a>
<a href="/File:Defense_Plus_W.png" class="image"><img alt="" src="24?cb=20180814201330" decoding="async" width="24" height="25" /></a> +2 HP, +3 Def
Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
400 SP, 500 <a href="/Arena_Medal" title="Arena Medal"><img alt="" src="20?cb=20171130091933" decoding="async" width="20" height="20" /></a>, 200 <a href="/Divine_Dew" title="Divine Dew"><img alt="" src="20?cb=20171130091934" decoding="async" width="20" height="20" /></a>
<a href="/File:Resistance_Plus_W.png" class="image"><img alt="" src="24?cb=20180810072326" decoding="async" width="24" height="25" /></a> +2 HP, +3 Res
Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
400 SP, 500 <a href="/Arena_Medal" title="Arena Medal"><img alt="" src="20?cb=20171130091933" decoding="async" width="20" height="20" /></a>, 200 <a href="/Divine_Dew" title="Divine Dew"><img alt="" src="20?cb=20171130091934" decoding="async" width="20" height="20" /></a>

Notes[edit]

  • The stat increase that can be applied by Weirding Tome is considered a combat boost.
  • The combat boost effect of Weirding Tome will activate if the foe receives a 【Penalty】.
    • The presence or absence of a 【Bonus】 (including  bonuses) does not affect activation.

List of owners[edit]

UnitSkill chain
Lute Prodigy Face FC.webp
Thunder
5★
Elthunder
5★
Thoron
5★
Weirding Tome
5★

Trivia[edit]

  • The skill ID for the refined effect listed first is SID_戦闘強化R敵被弱化, which can be translated as Combat Bonuses R Enemy Penalty.

In other languages[edit]

Language Name Notes
Japanese 奇異ルーテの書 Weird Lute's Book
German Magisches Buch
Spanish (Europe) Grimorio turbador
Spanish (Latin America) Grimorio turbador
French Tome étrange
Italian Tomo misterioso
Traditional Chinese (Taiwan) 奇異盧特之書
Portuguese Tomo bizarro