What's New in Version 1.2.0 (Notification)
Thank you for playing Fire Emblem Heroes. Here's an update from the Fire Emblem Heroes development team about additions to the game for version 1.2.0:
• Earn Hero Merit
During battle, each Hero will earn Hero Merit.
You can earn a maximum 2,000 HM points with a Hero. This means that each Hero can earn a total of 2,000 Hero Feathers. (Duplicate Heroes are treated as one Hero for this purpose.)
You can check the amount of Hero Merit a Hero currently has on the Hero's status screen.
Since duplicate Heroes will share Hero Merit, if two of the same Hero fight in the same battle, their earned Hero Merit is pooled.
Additionally, as Heroes get stronger and battle stronger enemies, the amount they earn will increase.
• Before Battle Begins, Swap Spaces
You'll be able to change the starting position of your characters prior to the start of combat. Tap the Swap Spaces button in the menu at the bottom of the screen to make your changes. You can continue to swap spaces as much as you like until a character completes an action in battle.
You can automatically start every battle with the option to change your party's positions using Swap Spaces by going to Settings and selecting Swap Spaces under Starting a Map.
• Sacred Seals are Here!
A new feature that lets you equip with Sacred Seals will become available.
You cannot have more than one of the same Sacred Seal. Any duplicates will be converted into Hero Feathers automatically.
We plan to release new Sacred Seals gradually after this update is released.
• Changes to Inherit Skill and Merge Allies
• Adjustments to Arena Scores and Matchmaking
Matchmaking conditions will be changed to help better match players with Arena opponents of similar strength.
In version 1.1.1, matches are based on the total base stats of an opponent's characters. In version 1.2.0, matches are based on a combination of the four values listed below:
- Character levels and ★ rating.
- Number of bonuses gained by using Merge Allies.
- Total base stats after removing the effects of all skills, including Weapon skills.
- Equipped skills.
Additionally, this will also slightly increase the score you can obtain on all difficulty settings.
• Bonus Character Descriptions in the Arena
When you tap on a Bonus Character in the Arena, a description of that character will appear.
• Changes to Notifications
Once the in-game notifications have displayed once, they will not automatically appear again until the following day.
(A new day begins in Fire Emblem Heroes at 7:00 AM UTC.)
• Allies 4 or Less Will Earn More EXP
The amount of EXP earned by 1 to 4 Heroes will increase in battles against enemies with a lower level than the Hero. This change will make it so that it will be easier to level up by defeating lower-level enemies.
The maximum amount of EXP that can be earned in a single battle has not changed.
This adjustment is effective only up to level 39.
• Maximum Stamina Increased to 99
• Complete Purchase Button Added
A Complete Purchase button will be added to the title screen menu and the Shop menu.
Select this option to complete an Orb purchase when the purchase process was not completed due to a communications error.
• Other Information
That's all for now! We appreciate your continued support of Fire Emblem Heroes.