The stat decrease that can be applied by Wind's Brand is considered a penalty.
Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.
400 SP, 500 , 200
+2 HP, +1 Mt
At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
400 SP, 500 , 200
+2 HP, +2 Spd
At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
400 SP, 500 , 200
+2 HP, +3 Def
At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
400 SP, 500 , 200
+2 HP, +3 Res
At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.