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Yato/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Hero Feather Darkened.png High investment
Click to show/hide build description 
Breaks 40 speed.
Orb.png Very high investment
Click to show/hide build description 
God stats.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Yato W.png Yato (Skill)
Stats: +Atk,+Spd/-Res,-HP

A description has not been written for this build yet.

Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Yato W.png Yato (Skill)
Stats: +Spd/-Res
Passive Icon C.pngEmpty Passive Icon.png
 Flexible
Passive Icon S.pngEmpty Passive Icon.png
 Flexible

A description has not been written for this build yet.

Dueling Sword.png Optimal
Universal Crystal.png Medium investment
Speed Plus W.png Yato (Spd)
Icon Skill Assist.png Flexible
Stats: Flexible,+Res/-HP
Click to show/hide build description 
This build is designed to take advantage of the sizeable stat increases offered by the '"`UNIQ--item-233--QINU`"''s other refines. Simply by choosing the spd refine, Corrin gains +5 spd/HP and +2 atk/def/res on top of the 16 mt of a legendary weapon, giving him a (neutral) statline of 47/50/37/30/26. Adding '"`UNIQ--item-236--QINU`"', he achieves a powerful 55/42 offensive statline, while still keeping respectable 25/21 defenses.

The '"`UNIQ--item-239--QINU`"' sacred seal is vital in this build for ensuring one-round special activations, and therefore kills. The recommended specials are '"`UNIQ--item-242--QINU`"', for guaranteed damage when Corrin is expected to take a hit in the first round of combat, and '"`UNIQ--item-245--QINU`"', for the situations where Corrin might not take a hit. There are two options for the B and C slots, both meant for slightly different phases. The first option, '"`UNIQ--item-248--QINU`"', is more player-phase oriented, and would synergise well with Glimmer, letting Corrin kill without getting hit himself. The C slot is left for whatever fits best with the team. The second option, '"`UNIQ--item-251--QINU`"' and '"`UNIQ--item-254--QINU`"', is meant for killing one unit, slapping the rest of the enemy with -7 def, and killing the rest with Vantage.

The specific IVs +Res/-HP plays with +4/-4 IVs and a very balanced defensive line of 25/25 (30/30 without '"`UNIQ--item-257--QINU`"').
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Click to show/hide build description 
Stat line is 45/53/34/30/23 (+Atk/-Res)

This Corrin (M) build has dual purpose, taking advantage of his new '"`UNIQ--item-172--QINU`"' refine and functional offensive stats.

The primary purpose of this build is to be a godlike support unit, especially when near his Ally Supported partner. The first set of skills supports a defensive partner, and the second set supports an offensive partner. These sets, however, are merely examples and thereby flexible; use what best fits Corrin's support partner. For example, a supported Reinhardt doesn't need Spd buffs, so Corrin can run '"`UNIQ--item-175--QINU`"' and 2 '"`UNIQ--item-178--QINU`"''s for a +15/+5/+5/+5 boost (non-adjacent). The example defensive set buffs +6/+6/+13/+13, and the example offensive set buffs +11/+11/+5/+5 (non-adjacent). If another unit on your team has the right buffing skills in their C-slot, then the Rally skill can be replaced with something like '"`UNIQ--item-181--QINU`"' or '"`UNIQ--item-184--QINU`"'.

The second purpose is to be a green slayer when needed. With '"`UNIQ--item-187--QINU`"', '"`UNIQ--item-190--QINU`"', and '"`UNIQ--item-193--QINU`"', Corrin can initiate with 59 Atk and easily handle any axe user and most green tome users to help pull his weight on the team. These are flexible as well and can be switched for other options, such as '"`UNIQ--item-196--QINU`"' or '"`UNIQ--item-199--QINU`"' and '"`UNIQ--item-202--QINU`"' to make Corrin more versatile.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Yato W.png Yato (Skill)
Stats: +Atk/-Res

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Ultimate Husbando Corrin provides the ultimate support to his lover of choice. The primary feature which sets the build apart is the use of '"`UNIQ--item-298--QINU`"' obtainable from the new latest Bridal Banner (of course, because he is the ultimate husbando). Together with his legendary Weapon refine '"`UNIQ--item-301--QINU`"', S-Rank support, '"`UNIQ--item-304--QINU`"' and a defensive aura seal of choice, Corrin can boost his partner's defensive stats up a whopping +18/+15 because their love really is unbreakable. The +6/+6 boost to offensive stats is nice too, and if you want you can switch out your C passives and seal to increase his offensive aura instead...after all Corrin is the master of all kinds of friendships.

You will ideally want your partner to run some sort of defensive enemy-phase build so that you can capitalize on '"`UNIQ--item-307--QINU`"' effect. This also means that Corrin will be the one fighting on the front lines to prove his love and not hiding cowardly behind his lover because that's just not attractive at all. Have Corrin run towards the enemy bravely. You will find his +2 to all stats from Yato, '"`UNIQ--item-310--QINU`"' and high attack stat can kill many things, but sometimes he won't be able to kill...basically because he wants his lover to have some fun too! If this happens, have his lover run to him like in the movies, reach out lovingly and '"`UNIQ--item-313--QINU`"' him safely behind. This will activate both '"`UNIQ--item-316--QINU`"' as well as ensure all adjacent buffs are active. Alternatively, if he can kill an enemy then safely Reposition him away from counter attack from the next guy. Afterwards they can share battle stories by the fireplace.

I would recommend Grima (F) as the ultimate waifu for Corrin - with built in '"`UNIQ--item-319--QINU`"', freedom of movement, moderately defensive statline and lack of colorless weapon-triangle disadvantage make her an ideal partner for this build.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Click to show/hide build description 
Ultimate Arena Buddy Corrin is an alternative build meant specifically to maximize both arena score and the effectiveness of his buddy.

Firstly, a couple of points; Firstly, why Corrin? He is a cheap unit so it makes him a good unit to merge +10 for score. Additionally, the legendary Weapon refine '"`UNIQ--item-360--QINU`"' has become even more useful with the advent of the additional points for each kill by the bonus unit - boosting your bonus unit +4 in all stats is suddenly very useful! Secondly, In preparation for the arena, make sure Corrin has completed an S-Class support rank with your buddy of choice - this would be one of the weekly bonus units in the arena. This can easily be done by spamming a few GHBs or Training Tower levels and ensuring both units get a kill each time. Corrin can swap over to the next bonus unit whenever you need him.

Skills: '"`UNIQ--item-363--QINU`"', '"`UNIQ--item-366--QINU`"' and '"`UNIQ--item-369--QINU`"' are all staples for high arena score. Obviously these are also fairly expensive skills, so try and find high-scoring alternatives such as '"`UNIQ--item-372--QINU`"' if they are unavailable. '"`UNIQ--item-375--QINU`"' fits in wonderfully with Corrin's pure support role, but a cheaper '"`UNIQ--item-378--QINU`"' or similar will suffice. Since no B Skills grant his allies passive bonuses (since he has a rally assist), Corrin takes '"`UNIQ--item-381--QINU`"' for the purpose of weakening the foe for his buddy. Additionally, it is also a high-scoring skill. For C, Corrin can take any double spur such as '"`UNIQ--item-384--QINU`"' which will stack nicely with his weapon and also scores highly in arena. For the seal, '"`UNIQ--item-387--QINU`"' works well on a tactics team (and stacks well with '"`UNIQ--item-390--QINU`"'), or alternatively a drive skill such as '"`UNIQ--item-393--QINU`"' will stack nicely with his aura. Both these skills score highly.

IVs: Corrin takes a +Res/-Atk IV. This might seem like an odd decision, but the reason for this is two-fold. Firstly, Corrin wants his super-boon in Res so that he can score higher. Secondly, he is unfortunate to have both HP and Def as super-banes so we are left with Atk and Spd. In actual fact this ends up being in our favor - we don't want Corrin killing enemies, we want his buddy to. Give him -Atk for a lesser chance to kill the enemy and instead leave them for his buddy with an additional '"`UNIQ--item-396--QINU`"' jab.

Good luck in the Arena!