Yearling (Infantry) | |
---|---|
Move type | |
Weapon type | |
Might | 6 |
Range | 1 |
Required | Whelp (Infantry) |
SP | 100 |
Exclusive? | No |
String ID | SID_若獣の化身・歩行
|
Description | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. |
Notes[ | ]
- When equipped with skills such as Beast Sense 4 and Beast Agility 4, a Beast unit will transform out of combat on turn 1 regardless of whether the transformation conditions of the user's weapon are met.
- Skills such as Beast Sense 4 and Beast Agility 4 will also keep the unit from reverting from their Beast form.
- The Atk+2 granted by Yearling (Infantry) when the user transforms is a stat boost, not a bonus.
- The damage boosting effect from activating a Special is a fixed +10 that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- The added damage will also affect area-of-effect Specials such as Rising Flame and Growing Thunder.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- "If unit transforms" refers to out of combat transformations of Beast units. Transformations during combat will not trigger the stat boost and Special damage boost effects.
- However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
List of owners[ | ]
In other languages[ | ]
Language | Name |
---|---|
Japanese | 若獣の化身・歩行 |
German | Jährling |
Spanish (Europe) | Fiera joven |
Spanish (Latin America) | Fiera joven |
French | Jeune (infant.) |
Italian | Giovane (fante) |
Traditional Chinese (Taiwan) | 若獸化身・步行 |
Portuguese | Jovem (infant.) |