Alfonse: Prince of Askr

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Alfonse: Spring Prince
Alfonse: Spring Prince
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Alfonse
Prince of Askr

Alfonse Prince of Askr Face.png

Alfonse Prince of Askr BtlFace.png

Alfonse Prince of Askr BtlFace C.png

Alfonse Prince of Askr BtlFace D.png

Art by: Kozaki Yusuke (コザキユースケ)
Rarities
4★ - Story
Weapon Type
Red SwordSword
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem Heroes
Gender
Male
Voice Actor EN
Release Date
A prince of Askr and member of the Order of Heroes. Kind and serious, and eager to maintain peace.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
4Icon Rarity 4.png18958444
5Icon Rarity 5.png19968547

Level 40 stats

RarityHPATKSPDDEFRESTotal
4Icon Rarity 4.png4033233020146
5Icon Rarity 5.png4335253222157

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP7857431

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills

Icon Skill Weapon.pngWeapons

NameMightRangeEffectSP CostDefaultUnlock
Iron Sword61-50--
Steel Sword81-100--
Silver Sword111-200--
Fólkvangr161At start of turn, if unit's HP ≤ 50%, grants Atk+5 for 1 turn.400--
Fólkvangr can be upgraded in the Weapon Refinery.
When upgraded, the description of Fólkvangr becomes "At start of combat, if unit's HP ≤ 80%, grants Atk/Def+7 during combat.".
Fólkvangr can be upgraded with the additional effect Triangle Adept W.png "If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.".

Icon Skill Assist.pngAssists

This hero has no Assist skills.

Icon Skill Special.pngSpecials

NameCooldownEffectSP CostDefaultUnlock
Daylight3Restores HP = 30% of damage dealt.100--
Sol3Restores HP = 50% of damage dealt.200--

Icon Skill Passive.pngPassives

NameEffectSP CostUnlockType
Death Blow 1If unit initiates combat, grants Atk+2 during combat.50-A
Death Blow 2If unit initiates combat, grants Atk+4 during combat.100-
Death Blow 3If unit initiates combat, grants Atk+6 during combat.200-
Spur Atk 1Grants Atk+2 to adjacent allies during combat.50-C
Spur Atk 2Grants Atk+3 to adjacent allies during combat.100-
Spur Atk 3Grants Atk+4 to adjacent allies during combat.2005Icon Rarity 5.png


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