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Paralogue 5
Level Indicator:
LV.30 (Normal) LV.35 (Hard) LV.40 (Lunatic)
Stamina Cost:
20 (Normal) 20 (Hard) 20 (Lunatic)
Victory Requirements:
—
Reward:
200 (Normal) 400 (Hard) 2 (Lunatic)
A Chain Challenge based on Paralogue 5: World of Shadows .
Map availability
This Chain Challenge was made available on:
Unit data
Battle 1
AI settings
Group Index Unit Start turn Notes 1 #1 Alm After group is engaged Attacks breakable terrain #2 Faye After group is engaged Attacks breakable terrain #3 Axe Fighter After group is engaged Attacks breakable terrain #4 Sword Fighter After group is engaged Attacks breakable terrain
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Alm After group is engaged Attacks breakable terrain #2 Faye After group is engaged Attacks breakable terrain #3 Axe Fighter After group is engaged Attacks breakable terrain #4 Sword Fighter After group is engaged Attacks breakable terrain
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Alm After group is engaged Attacks breakable terrain #2 Faye After group is engaged Attacks breakable terrain #3 Axe Fighter After group is engaged Attacks breakable terrain #4 Sword Fighter After group is engaged Attacks breakable terrain
See AI for a detailed description of the enemy movement settings.
Battle 2
AI settings
Group Index Unit Start turn Notes 1 #1 Lukas Turn 1 or after group is engaged — #2 Clair Turn 1 or after group is engaged — #3 Axe Fighter Turn 1 or after group is engaged — #4 Thief Turn 1 or after group is engaged —
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Lukas Turn 1 or after group is engaged — #2 Clair Turn 1 or after group is engaged — #3 Axe Fighter Turn 1 or after group is engaged — #4 Thief Turn 1 or after group is engaged —
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Lukas Turn 1 or after group is engaged — #2 Clair Turn 1 or after group is engaged — #3 Axe Fighter Turn 1 or after group is engaged — #4 Thief Turn 1 or after group is engaged —
See AI for a detailed description of the enemy movement settings.
Battle 3
Battle 3
Based on:
Alm's Heroic Stand (Normal)
New level:
35
New rarity:
4
HP multiplier:
110%
Victory requirements:
—
BGM :
AI settings
Group Index Unit Start turn Notes 1 #1 Alm After group is engaged — #2 Lukas After group is engaged — #3 Faye After group is engaged — #4 Clair After group is engaged —
See AI for a detailed description of the enemy movement settings.
Battle 3
Based on:
Alm's Heroic Stand (Hard)
New level:
40
New rarity:
5
HP multiplier:
120%
Victory requirements:
—
BGM :
AI settings
Group Index Unit Start turn Notes 1 #1 Alm After group is engaged — #2 Lukas After group is engaged — #3 Faye After group is engaged — #4 Clair After group is engaged —
See AI for a detailed description of the enemy movement settings.
Battle 3
Based on:
Alm's Heroic Stand (Lunatic)
New level:
45
New rarity:
5
HP multiplier:
130%
Victory requirements:
—
BGM :
AI settings
Group Index Unit Start turn Notes 1 #1 Alm After group is engaged — #2 Lukas After group is engaged — #3 Faye After group is engaged — #4 Clair After group is engaged —
See AI for a detailed description of the enemy movement settings.