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Paralogue 7
Level Indicator:
LV.30 (Normal) LV.35 (Hard) LV.40 (Lunatic)
Stamina Cost:
20 (Normal) 20 (Hard) 20 (Lunatic)
Victory Requirements:
—
Reward:
200 (Normal) 400 (Hard) 2 (Lunatic)
A Chain Challenge based on Paralogue 7: Echoes of Mystery .
Map availability
This Chain Challenge was made available on:
Unit data
Battle 1
AI settings
Group Index Unit Start turn Notes 1 #1 Katarina After group is engaged — #2 Luke After group is engaged — #3 Roderick After group is engaged — #4 Bow Fighter After group is engaged —
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Katarina After group is engaged — #2 Luke After group is engaged — #3 Roderick After group is engaged — #4 Bow Fighter After group is engaged —
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Katarina After group is engaged — #2 Luke After group is engaged — #3 Roderick After group is engaged — #4 Bow Fighter After group is engaged —
See AI for a detailed description of the enemy movement settings.
Battle 2
AI settings
Group Index Unit Start turn Notes 1 #1 Bow Fighter After group is engaged — #2 Athena After group is engaged — #3 Legion After group is engaged — #4 Blue Mage After group is engaged —
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Bow Fighter After group is engaged — #2 Athena After group is engaged — #3 Legion After group is engaged — #4 Blue Mage After group is engaged —
See AI for a detailed description of the enemy movement settings.
AI settings
Group Index Unit Start turn Notes 1 #1 Bow Fighter After group is engaged — #2 Athena After group is engaged — #3 Legion After group is engaged — #4 Blue Mage After group is engaged —
See AI for a detailed description of the enemy movement settings.
Battle 3
Battle 3
Based on:
Three Assassins (Normal)
New level:
35
New rarity:
4
HP multiplier:
110%
Victory requirements:
—
BGM :
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 3
Based on:
Three Assassins (Hard)
New level:
40
New rarity:
5
HP multiplier:
120%
Victory requirements:
—
BGM :
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 3
Based on:
Three Assassins (Lunatic)
New level:
45
New rarity:
5
HP multiplier:
130%
Victory requirements:
—
BGM :
AI settings
See AI for a detailed description of the enemy movement settings.