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Deathly Dagger
Weapon
Weapon Deathly Dagger
Upgrade Gleam
Weapon Deathly Dagger V2
Weapon type Red Dagger Blue Dagger Green Dagger Colorless Dagger
Might 11
Range 2
Required Silver Dagger
SP 400
Exclusive? Yes
String ID SID_死神の暗器
Description After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.
If unit initiates combat, deals 7 damage to foe after combat.

Notes[ | ]

  • If unit attacked means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
  • The stat decrease that can be applied by Deathly Dagger is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit, including Status Effect Penalty Penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • Deathly Dagger inflicts out of combat damage.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Deathly Dagger W +3 Mt After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions.
Magic foes cannot counterattack.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +4 Mt After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +3 Mt, +2 Spd After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Mt, +3 Def After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Mt, +3 Res After combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target and inflicts Def/Res-7 through their next actions. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

List of owners[ | ]

UnitSkill chain
Jaffar Angel of Death Face FC
Iron Dagger
★
Steel Dagger
★
Silver Dagger
★
Deathly Dagger
★

Trivia[ | ]

  • The skill ID for the refined effect listed first is SID_反撃抑制R魔, which can be translated as Magic Counterattack Suppression.

In other languages[ | ]

Language Name
Japanese 死神の暗器
German Todesdolch
Spanish (Europe) Daga mortal
Spanish (Latin America) Daga mortal
French Dague mortelle
Italian Pugnale mortifero
Traditional Chinese (Taiwan) 死神暗器
Portuguese Adaga fatal

See also[ | ]

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