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General | Quotes | Misc | Heroic Ordeal |
Eir Merciful Death | |
---|---|
Art by: Kozaki Yusuke | |
Description | |
Rarities | 5 - Mythic Focus — Mythic |
Mythic Effect | Light |
Ally Boost | HP+5, Res+5 |
Weapon Type | Colorless Dagger |
Move Type | Flying |
Voice Actor EN | Xanthe Huynh |
Voice Actor JP | Amamiya Sora |
Release Date | |
Entry | |
Version | 3.0 |
Internal ID | (317)
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“ Princess of Hel, the realm of the dead. Dearly loves her mother, Hel, who rules it. She finds Hel's increasing mercilessness toward the living disquieting.”― In‐game Hero description
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 5/6/7 | 6/7/8 | 1/2/3 | 4/5/6 | 34 |
2 | 13/14/15 | 6/7/8 | 7/8/9 | 1/2/3 | 4/5/6 | 36 |
3 | 14/15/16 | 6/7/8 | 7/8/9 | 2/3/4 | 5/6/7 | 39 |
4 | 14/15/16 | 7/8/9 | 8/9/10 | 2/3/4 | 5/6/7 | 41 |
5 | 15/16/17 | 7/8/9 | 8/9/10 | 3/4/5 | 6/7/8 | 44 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/28/31 | 21/24/26 | 25/28/31 | 7/10/12 | 20/23/25 | 112~114 |
2 | 27/29/32 | 23/26/29 | 28/31/34 | 8/10/13 | 21/24/27 | 120~121 |
3 | 29/32/35 | 25/28/31 | 30/33/36 | 9/12/15 | 24/27/30 | 132 |
4 | 30/33/36 | 27/30/33 | 32/35/38 | 10/13/16 | 25/28/31 | 139 |
5 | 32/35/39 | 29/32/35 | 34/37/40 | 11/14/18 | 28/31/34 | 149~150 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 55% | 65% | 25% | 55% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills
Weapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3 | 2 |
Silver Dagger | 7 | 2 | After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. | 200 | 4 | 3 |
Lyfjaberg | 14 | 2 | Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd+4 during combat, and if unit initiates combat, foe cannot make a follow-up attack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, and if bonus was granted to unit, deals 4 damage to unit. | 400 | 5 | 5 |
Lyfjaberg can be upgraded in the Weapon Refinery.
When upgraded, the description of Lyfjaberg becomes "Grants Res+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit initiates combat or if unit's Spd > foe's Spd, foe cannot make a follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.".
Lyfjaberg can be upgraded with the additional effect "If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, grants bonus to unit's Atk/Res during combat = 20% of unit's HP at start of combat, and restores 7 HP to unit and allies within 2 spaces after combat.".
Assists
Specials
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Darting Blow 1 | If unit initiates combat, grants Spd+2 during combat. | 50 | 1 | |
Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 2 | ||
Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
B | Mystic Boost 1 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 2 HP after combat. | 60 | 3 | |
Mystic Boost 2 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 4 HP after combat. | 120 | 4 | ||
Mystic Boost 3 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 6 HP after combat. | 240 | 5 | ||
C | Sparkling Boost | At start of turn, restores 10 HP to ally that has been dealt the most damage. (Excludes unit.) | 300 | 5 |