Other related Heroes |
---|
Error: Table Heroes not found. Error: Table Heroes not found. Error: Table Heroes not found. Error: Table Heroes not found. Error: Table Heroes not found. Error: Table Heroes not found.
|
General | Quotes | Misc | Heroic Ordeal |
Eirika Graceful Resolve | |
---|---|
Art by: Asatani Tomoyo | |
Description | |
Rarities | 5 - Legendary Focus — Legendary |
Legendary Effect | Water |
Ally Boost | HP+3, Atk+2 |
Weapon Type | Sword |
Move Type | Cavalry |
Voice Actor EN | Kira Buckland |
Voice Actor JP | Mizuhashi Kaori |
Release Date | |
Entry | |
Version | 2.10 |
Internal ID | (307)
|
“ Princess of Renais. Ephraim's twin. She and her brother strive to rebuild their war-torn country.”― In‐game Hero description
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 2/3/4 | 8/9/10 | 5/6/7 | 3/4/5 | 36 |
2 | 13/14/15 | 2/3/4 | 9/10/11 | 6/7/8 | 3/4/5 | 38 |
3 | 14/15/16 | 3/4/5 | 9/10/11 | 6/7/8 | 4/5/6 | 41 |
4 | 14/15/16 | 3/4/5 | 10/11/12 | 7/8/9 | 4/5/6 | 43 |
5 | 15/16/17 | 4/5/6 | 10/11/12 | 7/8/9 | 5/6/7 | 46 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 20/22/25 | 27/30/33 | 18/20/23 | 12/15/18 | 117~118 |
2 | 28/31/34 | 21/24/27 | 30/33/36 | 20/22/25 | 13/16/19 | 126~127 |
3 | 31/34/37 | 24/27/30 | 32/35/38 | 21/24/27 | 15/18/21 | 138 |
4 | 32/35/38 | 25/28/31 | 34/37/40 | 23/26/29 | 16/19/22 | 145 |
5 | 34/38/41 | 28/31/34 | 36/39/42 | 24/27/31 | 18/21/24 | 155~157 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 60% | 65% | 45% | 35% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills
Weapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 3 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Storm Sieglinde | 16 | 1 | Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.) | 400 | 5 | 5 |
Storm Sieglinde can be upgraded in the Weapon Refinery.
When upgraded, the description of Storm Sieglinde becomes "Grants Atk+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)".
Storm Sieglinde can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).".
Assists
Specials
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 3 | |
Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 4 | ||
Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 5 | ||
B | Lunar Brace | Slows Special trigger (cooldown count+1). Deals damage = 50% of foe's Def when Special triggers. | 300 | 5 | |
C | Odd Def Wave 1 | At start of odd-numbered turns, grants Def+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1 | |
Odd Def Wave 2 | At start of odd-numbered turns, grants Def+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2 | ||
Odd Def Wave 3 | At start of odd-numbered turns, grants Def+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4 |