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General | Quotes | Misc | Heroic Ordeal |
Eliwood: Knight of Lycia Knight of Lycia | |
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Art by: Miyuu | |
Description | |
Rarities | 3 -4 |
Weapon Type | Sword |
Move Type | Cavalry |
Voice Actor EN | Yuri Lowenthal |
Voice Actor JP | Sakurai Takahiro |
Release Date | |
Entry | |
Version | 1.0 |
Internal ID | (25)
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“ A sincere noble of Pherae. His friends Lyn and Hector serve him loyally.”― In‐game Hero description
Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
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Skills
Template:SkillsIconWeapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | — | — |
Steel Sword | 8 | 1 | — | 100 | 3 | — |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Durandal | 16 | 1 | If unit initiates combat, grants Atk+4 during combat. | 400 | 5 | 5 |
Durandal can be evolved into Blazing Durandal.
Durandal can be upgraded in the Weapon Refinery.
When upgraded, the description of Durandal becomes "If unit initiates combat, grants Atk+6 during combat.".
Durandal can be upgraded with the additional effect "If unit initiates combat, grants Atk/Spd+4 during combat.".
Template:SkillsIconAssists
This unit owns no Assist skills.
Template:SkillsIconSpecials
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Holy Vestments | 3 | If foe is 2 spaces from unit, reduces damage from foe's attack by 30%. | 100 | 4 | 3 |
Sacred Cowl | 2 | If foe is 2 spaces from unit, reduces damage from foe's attack by 30%. | 200 | — | 4 |
Template:SkillsIconPassives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Axebreaker 1 | If unit's HP ≥ 90% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 50 | 3 | |
Axebreaker 2 | If unit's HP ≥ 70% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 100 | 4 | ||
Axebreaker 3 | If unit's HP ≥ 50% in combat against an axe foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. | 200 | 5 | ||
C | Spur Res 1 | Grants Res+2 to adjacent allies during combat. | 50 | ? | |
Spur Res 2 | Grants Res+3 to adjacent allies during combat. | 100 | 3 | ||
Ward Cavalry | Grants Def/Res+4 to cavalry allies within 2 spaces during combat. | 200 | 4 |